diff --git a/chess_plat.py b/chess_plat.py deleted file mode 100644 index 25de576..0000000 --- a/chess_plat.py +++ /dev/null @@ -1,26 +0,0 @@ -import pygame -# 初始化pygame -pygame.init() -screen = pygame.display.set_mode((600, 600)) # 设置窗口长宽 -pygame.display.set_caption('五子棋-EduCoder') # 设置 pygame 窗口名 -while True: # 死循环确保窗口一直显示 - for event in pygame.event.get(): # 遍历所有事件 - if event.type == pygame.QUIT: # 如果单击关闭窗口,则退出 - pygame.quit() #关闭 pygame 程序 - exit() #结束程序 - screen.fill((204, 153, 102)) # 将界面设置棕色 - pygame.display.update() # 必须调用update才能看到绘图显示 - space = 20 # 四周留下的边距 - cell_size = 40 # 每个格子大小 - cell_num = 15 #设置线条数 - #pygame.draw.line(窗口, 线条颜色, 开始坐标, 结束坐标, 线条大小 ) - for x in range(0, cell_size * cell_num, cell_size): - pygame.draw.line(screen, (200, 200, 200), (x + space, 0 + space), - (x + space, cell_size * (cell_num - 1) + space), 1) - #绘制五个点 - #pygame.draw.circle(窗口,颜色,坐标,圆半径,线条大小) - pygame.draw.circle(screen, (0, 0, 0), (cell_size * 4 + space, cell_size * 4 + space), 2, 1) - pygame.draw.circle(screen, (0, 0, 0), (cell_size * 10 + space, cell_size * 10 + space), 2, 1) - pygame.draw.circle(screen, (0, 0, 0), (cell_size * 10 + space, cell_size * 4 + space), 2, 1) - pygame.draw.circle(screen, (0, 0, 0), (cell_size * 4 + space, cell_size * 10 + space), 2, 1) - pygame.draw.circle(screen, (0, 0, 0), (cell_size * 7 + space, cell_size * 7 + space), 2, 1) \ No newline at end of file