#pragma once #define BLOCK_SIZE 20 #define PERSON_SIZE 36 // 20*1.8 #define POINT_SIZE 1 #define POINT_BIG_SIZE 3 #define MAP_SIZE BLOCK_SIZE #define MOVE_TOLERENCE 10 #define EAT_TOLERANCE 8 #define MAP_COLUMN 28 #define MAP_ROW 31 #define MAP_CNT (MAP_COLUMN * MAP_ROW) #define GAME_WIDTH (MAP_COLUMN*BLOCK_SIZE) #define GAME_HEIGHT (MAP_ROW*BLOCK_SIZE) #define DIR_NONE 0 #define DIR_UP 1 #define DIR_DOWN -1 #define DIR_LEFT 2 #define DIR_RIGHT -2 #define IMG_RIGHT 0 #define IMG_LEFT 1 #define IMG_UP 2 #define IMG_DOWN 3 #define SCORE_HEIGHT 50