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using UnityEngine;
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using System.Collections;
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public class DontDestroyMybgm : MonoBehaviour
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{
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void Awake()
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{
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}
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// Use this for initialization
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void Start()
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{
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DontDestroyOnLoad(this.gameObject);
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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