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namespace UnityEditor.U2D
{
[CustomEditor(typeof(UnityEngine.U2D.CinemachinePixelPerfect)), CanEditMultipleObjects]
internal class CinemachinePixelPerfectEditor : Editor
{
public override void OnInspectorGUI()
{
EditorGUILayout.HelpBox("This Cinemachine extension is now deprecated and doesn't function properly. Instead, use the one from Cinemachine v2.4.0 or newer.", MessageType.Error);
}
}
}