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{
"name": "Unity.2D.PixelPerfect",
"references": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.render-pipelines.universal",
"expression": "1.0.0",
"define": "ENABLE_URP"
}
],
"noEngineReferences": false
}