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19 lines
484 B
19 lines
484 B
{
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"name": "Unity.2D.PixelPerfect",
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"references": [],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [
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{
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"name": "com.unity.render-pipelines.universal",
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"expression": "1.0.0",
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"define": "ENABLE_URP"
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}
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],
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"noEngineReferences": false
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} |