using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class MyInputTwo : MonoBehaviour { public string answer; public InputField content; //输入内容 void Update() { if (Input.GetKeyDown(KeyCode.Return)) { if(answer == content.text) { this.gameObject.SetActive(false); GameManager.Instance.UpdateQuestionIndex(); } } } }