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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class MyInputTwo : MonoBehaviour
{
public string answer;
public InputField content; //输入内容
void Update()
{
if (Input.GetKeyDown(KeyCode.Return))
{
if(answer == content.text)
{
this.gameObject.SetActive(false);
GameManager.Instance.UpdateQuestionIndex();
}
}
}
}