using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; public class ContentUI : MonoBehaviour { public TextMeshProUGUI nameui; public TextMeshProUGUI numberui; public TextMeshProUGUI stateui; void Start() { nameui = transform.Find("MaterialName").GetComponent(); numberui= transform.Find("Number").GetComponent(); stateui = transform.Find("State").GetComponent(); } }