using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class RawImageButton : MonoBehaviour { private Button button; private RawImage rawImage; [Header("按钮序号")] public int slotIndex; public Image Hight; [Header("楼道名称")] public string NmaeText; [Header("按钮是否处于按下过的状态")] public bool isOpen; void Start() { button = GetComponent