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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class UITowardsPlayer : MonoBehaviour
{
public GameObject[] UI;
public GameObject Player;
void Start()
{
}
// Update is called once per frame
void Update()
{
for(var i = 0; i < UI.Length; i++)
{
UI[i].transform.LookAt(Player.transform);
}
}
}