/********************************************************************************
** Form generated from reading UI file 'injurydisiplayui.ui'
**
** Created by: Qt User Interface Compiler version 5.15.3
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_INJURYDISIPLAYUI_H
#define UI_INJURYDISIPLAYUI_H

#include <QtCore/QVariant>
#include <QtWidgets/QApplication>
#include <QtWidgets/QDialog>

QT_BEGIN_NAMESPACE

class Ui_InjuryDisiplayUI
{
public:

    void setupUi(QDialog *InjuryDisiplayUI)
    {
        if (InjuryDisiplayUI->objectName().isEmpty())
            InjuryDisiplayUI->setObjectName(QString::fromUtf8("InjuryDisiplayUI"));
        InjuryDisiplayUI->resize(1205, 710);

        retranslateUi(InjuryDisiplayUI);

        QMetaObject::connectSlotsByName(InjuryDisiplayUI);
    } // setupUi

    void retranslateUi(QDialog *InjuryDisiplayUI)
    {
        InjuryDisiplayUI->setWindowTitle(QCoreApplication::translate("InjuryDisiplayUI", "Dialog", nullptr));
    } // retranslateUi

};

namespace Ui {
    class InjuryDisiplayUI: public Ui_InjuryDisiplayUI {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_INJURYDISIPLAYUI_H
