#define __LIBRARY__ #include #include _syscall0(int,init_graphics); _syscall1(int,repaint,struct pho *,pho); int main(void) { struct pho my_rect; init_graphics(); my_rect.color = 12; my_rect.x = 50; my_rect.y = 50; my_rect.dx = 10; my_rect.dy = 10; repaint(&my_rect); }