# encoding: utf-8 # status 1:完成实训 # modified_time:为实训TPM有改动(非版本库);reset_time:为版本库修改时间 class Myshixun < ActiveRecord::Base attr_accessible :description, :name, :parent_id, :user_id, :gpid, :forked_from, :visits, :is_public, :identifier, :shixun_id, :modify_time, :reset_time, :updated_at, :created_at, :status, :git_url, :onclick_time, :commit_id # has_many :users, :through => :myshixun_members has_many :myshixun_members, :dependent => :destroy has_one :repository, :dependent => :destroy has_many :games, :dependent => :destroy, :order => "games.id ASC" belongs_to :shixun, counter_cache: true has_one :shixun_modify, :dependent => :destroy has_one :webssh, :dependent => :destroy has_many :student_works belongs_to :user validates_uniqueness_of :shixun_id, :scope => :user_id, :message => "error" # validates :shixun_id, :uniqueness => {:scope => :user_id, :message => "不能被重复开启"} scope :min, lambda { select([:id, :shixun_id, :identifier, :gpid, :status, :user_id, :commit_id, :modify_time, :reset_time, :system_tip]) } scope :finished, lambda{where(status: 1)} def output_times times = Output.where(:game_id => self.games.map(&:id), :test_set_position => 1).count times end def mirror_name self.shixun.mirror_repositories.map(&:type_name).blank? ? "" : self.shixun.mirror_repositories.map(&:type_name) end def main_mirror self.shixun.mirror_repositories.published_main_mirror.try(:first) end def total_stage self.games.count end def current_stage game = self.games.where(:status => 0).first position = game.blank? ? games.count : game.challenge.try(:position) return position end def current_stages game = self.games.where(:status => 1).first position = game.blank? ? 1 : game.challenge.try(:position) return position end # 通关时间 def done_time time = "" if self.status == 1 || self.games.where(:status => 2).count == self.shixun.challenges.count time = self.games.map(&:end_time).max end time end def is_complete? self.status == 1 || self.games.where(:status => 2).count == self.games.count end def total_spend_time time = 0 self.games.each do |game| if game.status == 2 time += game.cost_time.to_i end end time end # 准确率 def total_accuracy accuracy = 0 count = 0 self.games.where(:status => 2).each do |game| count += 1 accuracy += game.accuracy ? game.accuracy : 0 end accuracy.to_f / count end # 通过的关卡理应得到的总经验值(看与不看参考答案无影响) def sum_score score = 0 self.games.each do |game| if game.status == 2 total_exp = game.challenge.score.to_i score += total_exp end end score end # 获得的经验值 def total_score score = 0 self.games.where(:status => 2).each do |game| score += game.final_score.to_i < 0 ? 0 : game.challenge.score.to_i end score end def total_gold score = 0 self.games.each do |game| if game.status == 2 total_gold =game.answer_open? ? -game.challenge.score.to_i : game.final_score.to_i score += total_gold end end score end # id 转换成 identifier def to_param identifier end # 当前任务:一个实训中只可能一个未完成任务(status 0或1只会存在一条记录) # status:0 可以测评的,正在测评的 # 如果都完成,则当前任务为最后一个任务 def current_task games = self.games current_game = games.select{|game| game.status == 1 || game.status == 0}.first if current_game.blank? current_game = Game.find_by_sql("SELECT g.* FROM games g, challenges c where g.myshixun_id=#{self.id} and g.challenge_id = c.id and g.status = 2 order by c.position desc").first end return current_game # # if self.status == 1 # current_game = Game.find_by_sql("SELECT g.* FROM games g, challenges c where g.myshixun_id=#{self.id} and g.challenge_id = c.id and g.status = 2 order by c.position desc").first # else # current_game = self.games.select{|game| game.status == 1 || game.status == 0}.first # end # return current_game end def owner self.user rescue ActiveRecord::RecordNotFound end def score game = self.games.where(:status => [0, 1]).first unless game.blank? score = game.challenge.try(:score) end return score end end