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pgfqe6ch8/app/models/myshixun.rb

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# encoding: utf-8
# status 1:完成实训
# modified_time为实训TPM有改动非版本库reset_time为版本库修改时间
class Myshixun < ActiveRecord::Base
attr_accessible :description, :name, :parent_id, :user_id, :gpid, :forked_from, :visits, :is_public, :identifier, :shixun_id,
:modify_time, :reset_time, :updated_at, :created_at, :status, :git_url, :onclick_time, :commit_id
# has_many :users, :through => :myshixun_members
has_many :myshixun_members, :dependent => :destroy
has_one :repository, :dependent => :destroy
has_many :games, :dependent => :destroy, :order => "games.id ASC"
belongs_to :shixun, counter_cache: true
has_one :shixun_modify, :dependent => :destroy
has_one :webssh, :dependent => :destroy
has_many :student_works
belongs_to :user
validates_uniqueness_of :shixun_id, :scope => :user_id, :message => "error"
# validates :shixun_id, :uniqueness => {:scope => :user_id, :message => "不能被重复开启"}
scope :min, lambda { select([:id, :shixun_id, :identifier, :gpid, :status, :user_id, :commit_id, :modify_time, :reset_time,
:system_tip, :gpid]) }
scope :finished, lambda{where(status: 1)}
def output_times
times = Output.where(:game_id => self.games.map(&:id), :test_set_position => 1).count
times
end
def mirror_name
self.shixun.mirror_repositories.map(&:type_name).blank? ? "" : self.shixun.mirror_repositories.map(&:type_name)
end
def main_mirror
self.shixun.mirror_repositories.published_main_mirror.try(:first)
end
def total_stage
self.games.count
end
def current_stage
game = self.games.where(:status => 0).first
position = game.blank? ? games.count : game.challenge.try(:position)
return position
end
def current_stages
game = self.games.where(:status => 1).first
position = game.blank? ? 1 : game.challenge.try(:position)
return position
end
# 通关时间
def done_time
time = ""
if self.status == 1 || self.games.where(:status => 2).count == self.shixun.challenges.count
time = self.games.map(&:end_time).max
end
time
end
def is_complete?
self.status == 1 || self.games.where(:status => 2).count == self.games.count
end
def total_spend_time
time = 0
self.games.each do |game|
if game.status == 2
time += game.cost_time.to_i
end
end
time
end
# 准确率
def total_accuracy
accuracy = 0
count = 0
self.games.where(:status => 2).each do |game|
count += 1
accuracy += game.accuracy ? game.accuracy : 0
end
accuracy.to_f / count
end
# 通过的关卡理应得到的总经验值(看与不看参考答案无影响)
def sum_score
score = 0
self.games.each do |game|
if game.status == 2
total_exp = game.challenge.score.to_i
score += total_exp
end
end
score
end
# 获得的经验值
def total_score
score = 0
self.games.where(:status => 2).each do |game|
score += game.final_score.to_i < 0 ? 0 : game.challenge.score.to_i
end
score
end
def total_gold
score = 0
self.games.each do |game|
if game.status == 2
total_gold =game.answer_open? ? -game.challenge.score.to_i : game.final_score.to_i
score += total_gold
end
end
score
end
# id 转换成 identifier
def to_param
identifier
end
# 当前任务:一个实训中只可能一个未完成任务(status 0或1只会存在一条记录)
# status:0 可以测评的,正在测评的
# 如果都完成,则当前任务为最后一个任务
def current_task
games = self.games
current_game = games.select{|game| game.status == 1 || game.status == 0}.first
if current_game.blank?
current_game = Game.find_by_sql("SELECT g.* FROM games g, challenges c where g.myshixun_id=#{self.id} and g.challenge_id = c.id and g.status = 2 order by c.position desc").first
end
return current_game.blank? ? games.first : current_game
#
# if self.status == 1
# current_game = Game.find_by_sql("SELECT g.* FROM games g, challenges c where g.myshixun_id=#{self.id} and g.challenge_id = c.id and g.status = 2 order by c.position desc").first
# else
# current_game = self.games.select{|game| game.status == 1 || game.status == 0}.first
# end
# return current_game
end
def owner
self.user
rescue ActiveRecord::RecordNotFound
end
def score
game = self.games.where(:status => [0, 1]).first
unless game.blank?
score = game.challenge.try(:score)
end
return score
end
end