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< main >
< h1 id = "构建时工具" > < a class = "header" href = "#构建时工具" > 构建时工具< / a > < / h1 >
< p > 本章节的内容是关于构建工具的,如果大家没有听说过 < code > build.rs< / code > 文件,强烈建议先看看< a href = "https://course.rs/cargo/reference/build-script/intro.html" > 这里< / a > 了解下何为构建工具。< / p >
< h3 id = "编译并静态链接一个-c-库" > < a class = "header" href = "#编译并静态链接一个-c-库" > 编译并静态链接一个 C 库< / a > < / h3 >
< p > < a href = "https://docs.rs/cc/latest/cc/" > cc< / a > 包能帮助我们更好地跟 C/C++/汇编进行交互:它提供了简单的 API 可以将外部的库编译成静态库( .a ),然后通过 < code > rustc< / code > 进行静态链接。< / p >
< p > 下面的例子中,我们将在 Rust 代码中使用 C 的代码: < em > src/hello.c< / em > 。在开始编译 Rust 的项目代码前,< code > build.rs< / code > 构建脚本将先被执行。通过 cc 包,一个静态的库可以被生成( < em > libhello.a< / em > ),然后该库将被 Rust的代码所使用: 通过 < code > extern< / code > 声明外部函数签名的方式来使用。< / p >
< p > 由于例子中的 C 代码很简单,因此只需要将一个文件传递给 < a href = "https://docs.rs/cc/*/cc/struct.Build.html" > cc::Build< / a > 。如果大家需要更复杂的构建,< code > cc::Build< / code > 还提供了通过 < a href = "https://docs.rs/cc/*/cc/struct.Build.html#method.include" > include< / a > 来包含路径的方式,以及额外的编译标志( < a href = "https://docs.rs/cc/1.0.73/cc/struct.Build.html#method.flag" > flags< / a > )。< / p >
< p > < em > Cargo.toml< / em > < / p >
< pre > < code class = "language-toml" > [package]
...
build = " build.rs"
[build-dependencies]
cc = " 1"
[dependencies]
error-chain = " 0.11"
< / code > < / pre >
< p > < em > build.rs< / em > < / p >
< pre > < pre class = "playground" > < code class = "language-rust edition2021" > fn main() {
cc::Build::new()
.file(" src/hello.c" )
.compile(" hello" ); // outputs `libhello.a`
}
< / code > < / pre > < / pre >
< p > < em > src/hello.c< / em > < / p >
< pre > < code class = "language-C" > #include < stdio.h>
void hello() {
printf(" Hello from C!\n" );
}
void greet(const char* name) {
printf(" Hello, %s!\n" , name);
}
< / code > < / pre >
< p > < em > src/main.rs< / em > < / p >
< pre > < pre class = "playground" > < code class = "language-rust edition2021" > use error_chain::error_chain;
use std::ffi::CString;
use std::os::raw::c_char;
error_chain! {
foreign_links {
NulError(::std::ffi::NulError);
Io(::std::io::Error);
}
}
fn prompt(s: & str) -> Result< String> {
use std::io::Write;
print!(" {}" , s);
std::io::stdout().flush()?;
let mut input = String::new();
std::io::stdin().read_line(& mut input)?;
Ok(input.trim().to_string())
}
extern {
fn hello();
fn greet(name: *const c_char);
}
fn main() -> Result< ()> {
unsafe { hello() }
let name = prompt(" What's your name? " )?;
let c_name = CString::new(name)?;
unsafe { greet(c_name.as_ptr()) }
Ok(())
}
< / code > < / pre > < / pre >
< h3 id = "编译并静态链接一个-c-库-1" > < a class = "header" href = "#编译并静态链接一个-c-库-1" > 编译并静态链接一个 C++ 库< / a > < / h3 >
< p > 链接到 C++ 库跟之前的方式非常相似。主要的区别在于链接到 C++ 库时,你需要通过构建方法 < a href = "https://docs.rs/cc/*/cc/struct.Build.html#method.cpp" > cpp(true)< / a > 来指定一个 C++ 编译器,然后在 C++ 的代码顶部添加 < code > extern " C" < / code > 来阻止 C++ 编译器对库名进行名称重整( name mangling )。< / p >
< p > < em > Cargo.toml< / em > < / p >
< pre > < code class = "language-toml" > [package]
...
build = " build.rs"
[build-dependencies]
cc = " 1"
< / code > < / pre >
< p > < em > build.rs< / em > < / p >
< pre > < pre class = "playground" > < code class = "language-rust edition2021" > fn main() {
cc::Build::new()
.cpp(true)
.file(" src/foo.cpp" )
.compile(" foo" );
}
< / code > < / pre > < / pre >
< p > < em > src/foo.cpp< / em > < / p >
< pre > < code class = "language-c++" > extern " C" {
int multiply(int x, int y);
}
int multiply(int x, int y) {
return x*y;
}
< / code > < / pre >
< p > < em > src/main.rs< / em > < / p >
< pre > < pre class = "playground" > < code class = "language-rust edition2021" > extern {
fn multiply(x : i32, y : i32) -> i32;
}
fn main(){
unsafe {
println!(" {}" , multiply(5,7));
}
}
< / code > < / pre > < / pre >
< h3 id = "为-c-库创建自定义的-define" > < a class = "header" href = "#为-c-库创建自定义的-define" > 为 C 库创建自定义的 define< / a > < / h3 >
< p > < a href = "https://docs.rs/cc/*/cc/struct.Build.html#method.define" > cc::Build::define< / a > 可以让我们使用自定义的 define 来构建 C 库。< / p >
< p > 以下示例在构建脚本 < code > build.rs< / code > 中动态定义了一个 define, 然后在运行时打印出 < strong > Welcome to foo - version 1.0.2< / strong > 。Cargo 会设置一些< a href = "https://doc.rust-lang.org/cargo/reference/environment-variables.html" > 环境变量< / a > ,它们对于自定义的 define 会有所帮助。< / p >
< p > < em > Cargo.toml< / em > < / p >
< pre > < code class = "language-toml" > [package]
...
version = " 1.0.2"
build = " build.rs"
[build-dependencies]
cc = " 1"
< / code > < / pre >
< p > < em > build.rs< / em > < / p >
< pre > < pre class = "playground" > < code class = "language-rust edition2021" > fn main() {
cc::Build::new()
.define(" APP_NAME" , " \" foo\" " )
.define(" VERSION" , format!(" \" {}\" " , env!(" CARGO_PKG_VERSION" )).as_str())
.define(" WELCOME" , None)
.file(" src/foo.c" )
.compile(" foo" );
}
< / code > < / pre > < / pre >
< p > < em > src/foo.c< / em > < / p >
< pre > < code class = "language-C" > #include < stdio.h>
void print_app_info() {
#ifdef WELCOME
printf(" Welcome to " );
#endif
printf(" %s - version %s\n" , APP_NAME, VERSION);
}
< / code > < / pre >
< p > < em > src/main.rs< / em > < / p >
< pre > < pre class = "playground" > < code class = "language-rust edition2021" > extern {
fn print_app_info();
}
fn main(){
unsafe {
print_app_info();
}
}
< / code > < / pre > < / pre >
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