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import { rectToClientRect, detectOverflow as detectOverflow$1, offset as offset$1, autoPlacement as autoPlacement$1, shift as shift$1, flip as flip$1, size as size$1, hide as hide$1, arrow as arrow$1, inline as inline$1, limitShift as limitShift$1, computePosition as computePosition$1 } from '@floating-ui/core';
/**
* Custom positioning reference element.
* @see https://floating-ui.com/docs/virtual-elements
*/
const min = Math.min;
const max = Math.max;
const round = Math.round;
const floor = Math.floor;
const createCoords = v => ({
x: v,
y: v
});
function hasWindow() {
return typeof window !== 'undefined';
}
function getNodeName(node) {
if (isNode(node)) {
return (node.nodeName || '').toLowerCase();
}
// Mocked nodes in testing environments may not be instances of Node. By
// returning `#document` an infinite loop won't occur.
// https://github.com/floating-ui/floating-ui/issues/2317
return '#document';
}
function getWindow(node) {
var _node$ownerDocument;
return (node == null || (_node$ownerDocument = node.ownerDocument) == null ? void 0 : _node$ownerDocument.defaultView) || window;
}
function getDocumentElement(node) {
var _ref;
return (_ref = (isNode(node) ? node.ownerDocument : node.document) || window.document) == null ? void 0 : _ref.documentElement;
}
function isNode(value) {
if (!hasWindow()) {
return false;
}
return value instanceof Node || value instanceof getWindow(value).Node;
}
function isElement(value) {
if (!hasWindow()) {
return false;
}
return value instanceof Element || value instanceof getWindow(value).Element;
}
function isHTMLElement(value) {
if (!hasWindow()) {
return false;
}
return value instanceof HTMLElement || value instanceof getWindow(value).HTMLElement;
}
function isShadowRoot(value) {
if (!hasWindow() || typeof ShadowRoot === 'undefined') {
return false;
}
return value instanceof ShadowRoot || value instanceof getWindow(value).ShadowRoot;
}
function isOverflowElement(element) {
const {
overflow,
overflowX,
overflowY,
display
} = getComputedStyle(element);
return /auto|scroll|overlay|hidden|clip/.test(overflow + overflowY + overflowX) && !['inline', 'contents'].includes(display);
}
function isTableElement(element) {
return ['table', 'td', 'th'].includes(getNodeName(element));
}
function isTopLayer(element) {
return [':popover-open', ':modal'].some(selector => {
try {
return element.matches(selector);
} catch (e) {
return false;
}
});
}
function isContainingBlock(elementOrCss) {
const webkit = isWebKit();
const css = isElement(elementOrCss) ? getComputedStyle(elementOrCss) : elementOrCss;
// https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block
return css.transform !== 'none' || css.perspective !== 'none' || (css.containerType ? css.containerType !== 'normal' : false) || !webkit && (css.backdropFilter ? css.backdropFilter !== 'none' : false) || !webkit && (css.filter ? css.filter !== 'none' : false) || ['transform', 'perspective', 'filter'].some(value => (css.willChange || '').includes(value)) || ['paint', 'layout', 'strict', 'content'].some(value => (css.contain || '').includes(value));
}
function getContainingBlock(element) {
let currentNode = getParentNode(element);
while (isHTMLElement(currentNode) && !isLastTraversableNode(currentNode)) {
if (isContainingBlock(currentNode)) {
return currentNode;
} else if (isTopLayer(currentNode)) {
return null;
}
currentNode = getParentNode(currentNode);
}
return null;
}
function isWebKit() {
if (typeof CSS === 'undefined' || !CSS.supports) return false;
return CSS.supports('-webkit-backdrop-filter', 'none');
}
function isLastTraversableNode(node) {
return ['html', 'body', '#document'].includes(getNodeName(node));
}
function getComputedStyle(element) {
return getWindow(element).getComputedStyle(element);
}
function getNodeScroll(element) {
if (isElement(element)) {
return {
scrollLeft: element.scrollLeft,
scrollTop: element.scrollTop
};
}
return {
scrollLeft: element.scrollX,
scrollTop: element.scrollY
};
}
function getParentNode(node) {
if (getNodeName(node) === 'html') {
return node;
}
const result =
// Step into the shadow DOM of the parent of a slotted node.
node.assignedSlot ||
// DOM Element detected.
node.parentNode ||
// ShadowRoot detected.
isShadowRoot(node) && node.host ||
// Fallback.
getDocumentElement(node);
return isShadowRoot(result) ? result.host : result;
}
function getNearestOverflowAncestor(node) {
const parentNode = getParentNode(node);
if (isLastTraversableNode(parentNode)) {
return node.ownerDocument ? node.ownerDocument.body : node.body;
}
if (isHTMLElement(parentNode) && isOverflowElement(parentNode)) {
return parentNode;
}
return getNearestOverflowAncestor(parentNode);
}
function getOverflowAncestors(node, list, traverseIframes) {
var _node$ownerDocument2;
if (list === void 0) {
list = [];
}
if (traverseIframes === void 0) {
traverseIframes = true;
}
const scrollableAncestor = getNearestOverflowAncestor(node);
const isBody = scrollableAncestor === ((_node$ownerDocument2 = node.ownerDocument) == null ? void 0 : _node$ownerDocument2.body);
const win = getWindow(scrollableAncestor);
if (isBody) {
const frameElement = getFrameElement(win);
return list.concat(win, win.visualViewport || [], isOverflowElement(scrollableAncestor) ? scrollableAncestor : [], frameElement && traverseIframes ? getOverflowAncestors(frameElement) : []);
}
return list.concat(scrollableAncestor, getOverflowAncestors(scrollableAncestor, [], traverseIframes));
}
function getFrameElement(win) {
return win.parent && Object.getPrototypeOf(win.parent) ? win.frameElement : null;
}
function getCssDimensions(element) {
const css = getComputedStyle(element);
// In testing environments, the `width` and `height` properties are empty
// strings for SVG elements, returning NaN. Fallback to `0` in this case.
let width = parseFloat(css.width) || 0;
let height = parseFloat(css.height) || 0;
const hasOffset = isHTMLElement(element);
const offsetWidth = hasOffset ? element.offsetWidth : width;
const offsetHeight = hasOffset ? element.offsetHeight : height;
const shouldFallback = round(width) !== offsetWidth || round(height) !== offsetHeight;
if (shouldFallback) {
width = offsetWidth;
height = offsetHeight;
}
return {
width,
height,
$: shouldFallback
};
}
function unwrapElement(element) {
return !isElement(element) ? element.contextElement : element;
}
function getScale(element) {
const domElement = unwrapElement(element);
if (!isHTMLElement(domElement)) {
return createCoords(1);
}
const rect = domElement.getBoundingClientRect();
const {
width,
height,
$
} = getCssDimensions(domElement);
let x = ($ ? round(rect.width) : rect.width) / width;
let y = ($ ? round(rect.height) : rect.height) / height;
// 0, NaN, or Infinity should always fallback to 1.
if (!x || !Number.isFinite(x)) {
x = 1;
}
if (!y || !Number.isFinite(y)) {
y = 1;
}
return {
x,
y
};
}
const noOffsets = /*#__PURE__*/createCoords(0);
function getVisualOffsets(element) {
const win = getWindow(element);
if (!isWebKit() || !win.visualViewport) {
return noOffsets;
}
return {
x: win.visualViewport.offsetLeft,
y: win.visualViewport.offsetTop
};
}
function shouldAddVisualOffsets(element, isFixed, floatingOffsetParent) {
if (isFixed === void 0) {
isFixed = false;
}
if (!floatingOffsetParent || isFixed && floatingOffsetParent !== getWindow(element)) {
return false;
}
return isFixed;
}
function getBoundingClientRect(element, includeScale, isFixedStrategy, offsetParent) {
if (includeScale === void 0) {
includeScale = false;
}
if (isFixedStrategy === void 0) {
isFixedStrategy = false;
}
const clientRect = element.getBoundingClientRect();
const domElement = unwrapElement(element);
let scale = createCoords(1);
if (includeScale) {
if (offsetParent) {
if (isElement(offsetParent)) {
scale = getScale(offsetParent);
}
} else {
scale = getScale(element);
}
}
const visualOffsets = shouldAddVisualOffsets(domElement, isFixedStrategy, offsetParent) ? getVisualOffsets(domElement) : createCoords(0);
let x = (clientRect.left + visualOffsets.x) / scale.x;
let y = (clientRect.top + visualOffsets.y) / scale.y;
let width = clientRect.width / scale.x;
let height = clientRect.height / scale.y;
if (domElement) {
const win = getWindow(domElement);
const offsetWin = offsetParent && isElement(offsetParent) ? getWindow(offsetParent) : offsetParent;
let currentWin = win;
let currentIFrame = getFrameElement(currentWin);
while (currentIFrame && offsetParent && offsetWin !== currentWin) {
const iframeScale = getScale(currentIFrame);
const iframeRect = currentIFrame.getBoundingClientRect();
const css = getComputedStyle(currentIFrame);
const left = iframeRect.left + (currentIFrame.clientLeft + parseFloat(css.paddingLeft)) * iframeScale.x;
const top = iframeRect.top + (currentIFrame.clientTop + parseFloat(css.paddingTop)) * iframeScale.y;
x *= iframeScale.x;
y *= iframeScale.y;
width *= iframeScale.x;
height *= iframeScale.y;
x += left;
y += top;
currentWin = getWindow(currentIFrame);
currentIFrame = getFrameElement(currentWin);
}
}
return rectToClientRect({
width,
height,
x,
y
});
}
function convertOffsetParentRelativeRectToViewportRelativeRect(_ref) {
let {
elements,
rect,
offsetParent,
strategy
} = _ref;
const isFixed = strategy === 'fixed';
const documentElement = getDocumentElement(offsetParent);
const topLayer = elements ? isTopLayer(elements.floating) : false;
if (offsetParent === documentElement || topLayer && isFixed) {
return rect;
}
let scroll = {
scrollLeft: 0,
scrollTop: 0
};
let scale = createCoords(1);
const offsets = createCoords(0);
const isOffsetParentAnElement = isHTMLElement(offsetParent);
if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {
if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {
scroll = getNodeScroll(offsetParent);
}
if (isHTMLElement(offsetParent)) {
const offsetRect = getBoundingClientRect(offsetParent);
scale = getScale(offsetParent);
offsets.x = offsetRect.x + offsetParent.clientLeft;
offsets.y = offsetRect.y + offsetParent.clientTop;
}
}
return {
width: rect.width * scale.x,
height: rect.height * scale.y,
x: rect.x * scale.x - scroll.scrollLeft * scale.x + offsets.x,
y: rect.y * scale.y - scroll.scrollTop * scale.y + offsets.y
};
}
function getClientRects(element) {
return Array.from(element.getClientRects());
}
// If <html> has a CSS width greater than the viewport, then this will be
// incorrect for RTL.
function getWindowScrollBarX(element, rect) {
const leftScroll = getNodeScroll(element).scrollLeft;
if (!rect) {
return getBoundingClientRect(getDocumentElement(element)).left + leftScroll;
}
return rect.left + leftScroll;
}
// Gets the entire size of the scrollable document area, even extending outside
// of the `<html>` and `<body>` rect bounds if horizontally scrollable.
function getDocumentRect(element) {
const html = getDocumentElement(element);
const scroll = getNodeScroll(element);
const body = element.ownerDocument.body;
const width = max(html.scrollWidth, html.clientWidth, body.scrollWidth, body.clientWidth);
const height = max(html.scrollHeight, html.clientHeight, body.scrollHeight, body.clientHeight);
let x = -scroll.scrollLeft + getWindowScrollBarX(element);
const y = -scroll.scrollTop;
if (getComputedStyle(body).direction === 'rtl') {
x += max(html.clientWidth, body.clientWidth) - width;
}
return {
width,
height,
x,
y
};
}
function getViewportRect(element, strategy) {
const win = getWindow(element);
const html = getDocumentElement(element);
const visualViewport = win.visualViewport;
let width = html.clientWidth;
let height = html.clientHeight;
let x = 0;
let y = 0;
if (visualViewport) {
width = visualViewport.width;
height = visualViewport.height;
const visualViewportBased = isWebKit();
if (!visualViewportBased || visualViewportBased && strategy === 'fixed') {
x = visualViewport.offsetLeft;
y = visualViewport.offsetTop;
}
}
return {
width,
height,
x,
y
};
}
// Returns the inner client rect, subtracting scrollbars if present.
function getInnerBoundingClientRect(element, strategy) {
const clientRect = getBoundingClientRect(element, true, strategy === 'fixed');
const top = clientRect.top + element.clientTop;
const left = clientRect.left + element.clientLeft;
const scale = isHTMLElement(element) ? getScale(element) : createCoords(1);
const width = element.clientWidth * scale.x;
const height = element.clientHeight * scale.y;
const x = left * scale.x;
const y = top * scale.y;
return {
width,
height,
x,
y
};
}
function getClientRectFromClippingAncestor(element, clippingAncestor, strategy) {
let rect;
if (clippingAncestor === 'viewport') {
rect = getViewportRect(element, strategy);
} else if (clippingAncestor === 'document') {
rect = getDocumentRect(getDocumentElement(element));
} else if (isElement(clippingAncestor)) {
rect = getInnerBoundingClientRect(clippingAncestor, strategy);
} else {
const visualOffsets = getVisualOffsets(element);
rect = {
...clippingAncestor,
x: clippingAncestor.x - visualOffsets.x,
y: clippingAncestor.y - visualOffsets.y
};
}
return rectToClientRect(rect);
}
function hasFixedPositionAncestor(element, stopNode) {
const parentNode = getParentNode(element);
if (parentNode === stopNode || !isElement(parentNode) || isLastTraversableNode(parentNode)) {
return false;
}
return getComputedStyle(parentNode).position === 'fixed' || hasFixedPositionAncestor(parentNode, stopNode);
}
// A "clipping ancestor" is an `overflow` element with the characteristic of
// clipping (or hiding) child elements. This returns all clipping ancestors
// of the given element up the tree.
function getClippingElementAncestors(element, cache) {
const cachedResult = cache.get(element);
if (cachedResult) {
return cachedResult;
}
let result = getOverflowAncestors(element, [], false).filter(el => isElement(el) && getNodeName(el) !== 'body');
let currentContainingBlockComputedStyle = null;
const elementIsFixed = getComputedStyle(element).position === 'fixed';
let currentNode = elementIsFixed ? getParentNode(element) : element;
// https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block
while (isElement(currentNode) && !isLastTraversableNode(currentNode)) {
const computedStyle = getComputedStyle(currentNode);
const currentNodeIsContaining = isContainingBlock(currentNode);
if (!currentNodeIsContaining && computedStyle.position === 'fixed') {
currentContainingBlockComputedStyle = null;
}
const shouldDropCurrentNode = elementIsFixed ? !currentNodeIsContaining && !currentContainingBlockComputedStyle : !currentNodeIsContaining && computedStyle.position === 'static' && !!currentContainingBlockComputedStyle && ['absolute', 'fixed'].includes(currentContainingBlockComputedStyle.position) || isOverflowElement(currentNode) && !currentNodeIsContaining && hasFixedPositionAncestor(element, currentNode);
if (shouldDropCurrentNode) {
// Drop non-containing blocks.
result = result.filter(ancestor => ancestor !== currentNode);
} else {
// Record last containing block for next iteration.
currentContainingBlockComputedStyle = computedStyle;
}
currentNode = getParentNode(currentNode);
}
cache.set(element, result);
return result;
}
// Gets the maximum area that the element is visible in due to any number of
// clipping ancestors.
function getClippingRect(_ref) {
let {
element,
boundary,
rootBoundary,
strategy
} = _ref;
const elementClippingAncestors = boundary === 'clippingAncestors' ? isTopLayer(element) ? [] : getClippingElementAncestors(element, this._c) : [].concat(boundary);
const clippingAncestors = [...elementClippingAncestors, rootBoundary];
const firstClippingAncestor = clippingAncestors[0];
const clippingRect = clippingAncestors.reduce((accRect, clippingAncestor) => {
const rect = getClientRectFromClippingAncestor(element, clippingAncestor, strategy);
accRect.top = max(rect.top, accRect.top);
accRect.right = min(rect.right, accRect.right);
accRect.bottom = min(rect.bottom, accRect.bottom);
accRect.left = max(rect.left, accRect.left);
return accRect;
}, getClientRectFromClippingAncestor(element, firstClippingAncestor, strategy));
return {
width: clippingRect.right - clippingRect.left,
height: clippingRect.bottom - clippingRect.top,
x: clippingRect.left,
y: clippingRect.top
};
}
function getDimensions(element) {
const {
width,
height
} = getCssDimensions(element);
return {
width,
height
};
}
function getRectRelativeToOffsetParent(element, offsetParent, strategy) {
const isOffsetParentAnElement = isHTMLElement(offsetParent);
const documentElement = getDocumentElement(offsetParent);
const isFixed = strategy === 'fixed';
const rect = getBoundingClientRect(element, true, isFixed, offsetParent);
let scroll = {
scrollLeft: 0,
scrollTop: 0
};
const offsets = createCoords(0);
if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {
if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {
scroll = getNodeScroll(offsetParent);
}
if (isOffsetParentAnElement) {
const offsetRect = getBoundingClientRect(offsetParent, true, isFixed, offsetParent);
offsets.x = offsetRect.x + offsetParent.clientLeft;
offsets.y = offsetRect.y + offsetParent.clientTop;
} else if (documentElement) {
// If the <body> scrollbar appears on the left (e.g. RTL systems). Use
// Firefox with layout.scrollbar.side = 3 in about:config to test this.
offsets.x = getWindowScrollBarX(documentElement);
}
}
let htmlX = 0;
let htmlY = 0;
if (documentElement && !isOffsetParentAnElement && !isFixed) {
const htmlRect = documentElement.getBoundingClientRect();
htmlY = htmlRect.top + scroll.scrollTop;
htmlX = htmlRect.left + scroll.scrollLeft -
// RTL <body> scrollbar.
getWindowScrollBarX(documentElement, htmlRect);
}
const x = rect.left + scroll.scrollLeft - offsets.x - htmlX;
const y = rect.top + scroll.scrollTop - offsets.y - htmlY;
return {
x,
y,
width: rect.width,
height: rect.height
};
}
function isStaticPositioned(element) {
return getComputedStyle(element).position === 'static';
}
function getTrueOffsetParent(element, polyfill) {
if (!isHTMLElement(element) || getComputedStyle(element).position === 'fixed') {
return null;
}
if (polyfill) {
return polyfill(element);
}
let rawOffsetParent = element.offsetParent;
// Firefox returns the <html> element as the offsetParent if it's non-static,
// while Chrome and Safari return the <body> element. The <body> element must
// be used to perform the correct calculations even if the <html> element is
// non-static.
if (getDocumentElement(element) === rawOffsetParent) {
rawOffsetParent = rawOffsetParent.ownerDocument.body;
}
return rawOffsetParent;
}
// Gets the closest ancestor positioned element. Handles some edge cases,
// such as table ancestors and cross browser bugs.
function getOffsetParent(element, polyfill) {
const win = getWindow(element);
if (isTopLayer(element)) {
return win;
}
if (!isHTMLElement(element)) {
let svgOffsetParent = getParentNode(element);
while (svgOffsetParent && !isLastTraversableNode(svgOffsetParent)) {
if (isElement(svgOffsetParent) && !isStaticPositioned(svgOffsetParent)) {
return svgOffsetParent;
}
svgOffsetParent = getParentNode(svgOffsetParent);
}
return win;
}
let offsetParent = getTrueOffsetParent(element, polyfill);
while (offsetParent && isTableElement(offsetParent) && isStaticPositioned(offsetParent)) {
offsetParent = getTrueOffsetParent(offsetParent, polyfill);
}
if (offsetParent && isLastTraversableNode(offsetParent) && isStaticPositioned(offsetParent) && !isContainingBlock(offsetParent)) {
return win;
}
return offsetParent || getContainingBlock(element) || win;
}
const getElementRects = async function (data) {
const getOffsetParentFn = this.getOffsetParent || getOffsetParent;
const getDimensionsFn = this.getDimensions;
const floatingDimensions = await getDimensionsFn(data.floating);
return {
reference: getRectRelativeToOffsetParent(data.reference, await getOffsetParentFn(data.floating), data.strategy),
floating: {
x: 0,
y: 0,
width: floatingDimensions.width,
height: floatingDimensions.height
}
};
};
function isRTL(element) {
return getComputedStyle(element).direction === 'rtl';
}
const platform = {
convertOffsetParentRelativeRectToViewportRelativeRect,
getDocumentElement,
getClippingRect,
getOffsetParent,
getElementRects,
getClientRects,
getDimensions,
getScale,
isElement,
isRTL
};
// https://samthor.au/2021/observing-dom/
function observeMove(element, onMove) {
let io = null;
let timeoutId;
const root = getDocumentElement(element);
function cleanup() {
var _io;
clearTimeout(timeoutId);
(_io = io) == null || _io.disconnect();
io = null;
}
function refresh(skip, threshold) {
if (skip === void 0) {
skip = false;
}
if (threshold === void 0) {
threshold = 1;
}
cleanup();
const {
left,
top,
width,
height
} = element.getBoundingClientRect();
if (!skip) {
onMove();
}
if (!width || !height) {
return;
}
const insetTop = floor(top);
const insetRight = floor(root.clientWidth - (left + width));
const insetBottom = floor(root.clientHeight - (top + height));
const insetLeft = floor(left);
const rootMargin = -insetTop + "px " + -insetRight + "px " + -insetBottom + "px " + -insetLeft + "px";
const options = {
rootMargin,
threshold: max(0, min(1, threshold)) || 1
};
let isFirstUpdate = true;
function handleObserve(entries) {
const ratio = entries[0].intersectionRatio;
if (ratio !== threshold) {
if (!isFirstUpdate) {
return refresh();
}
if (!ratio) {
// If the reference is clipped, the ratio is 0. Throttle the refresh
// to prevent an infinite loop of updates.
timeoutId = setTimeout(() => {
refresh(false, 1e-7);
}, 1000);
} else {
refresh(false, ratio);
}
}
isFirstUpdate = false;
}
// Older browsers don't support a `document` as the root and will throw an
// error.
try {
io = new IntersectionObserver(handleObserve, {
...options,
// Handle <iframe>s
root: root.ownerDocument
});
} catch (e) {
io = new IntersectionObserver(handleObserve, options);
}
io.observe(element);
}
refresh(true);
return cleanup;
}
/**
* Automatically updates the position of the floating element when necessary.
* Should only be called when the floating element is mounted on the DOM or
* visible on the screen.
* @returns cleanup function that should be invoked when the floating element is
* removed from the DOM or hidden from the screen.
* @see https://floating-ui.com/docs/autoUpdate
*/
function autoUpdate(reference, floating, update, options) {
if (options === void 0) {
options = {};
}
const {
ancestorScroll = true,
ancestorResize = true,
elementResize = typeof ResizeObserver === 'function',
layoutShift = typeof IntersectionObserver === 'function',
animationFrame = false
} = options;
const referenceEl = unwrapElement(reference);
const ancestors = ancestorScroll || ancestorResize ? [...(referenceEl ? getOverflowAncestors(referenceEl) : []), ...getOverflowAncestors(floating)] : [];
ancestors.forEach(ancestor => {
ancestorScroll && ancestor.addEventListener('scroll', update, {
passive: true
});
ancestorResize && ancestor.addEventListener('resize', update);
});
const cleanupIo = referenceEl && layoutShift ? observeMove(referenceEl, update) : null;
let reobserveFrame = -1;
let resizeObserver = null;
if (elementResize) {
resizeObserver = new ResizeObserver(_ref => {
let [firstEntry] = _ref;
if (firstEntry && firstEntry.target === referenceEl && resizeObserver) {
// Prevent update loops when using the `size` middleware.
// https://github.com/floating-ui/floating-ui/issues/1740
resizeObserver.unobserve(floating);
cancelAnimationFrame(reobserveFrame);
reobserveFrame = requestAnimationFrame(() => {
var _resizeObserver;
(_resizeObserver = resizeObserver) == null || _resizeObserver.observe(floating);
});
}
update();
});
if (referenceEl && !animationFrame) {
resizeObserver.observe(referenceEl);
}
resizeObserver.observe(floating);
}
let frameId;
let prevRefRect = animationFrame ? getBoundingClientRect(reference) : null;
if (animationFrame) {
frameLoop();
}
function frameLoop() {
const nextRefRect = getBoundingClientRect(reference);
if (prevRefRect && (nextRefRect.x !== prevRefRect.x || nextRefRect.y !== prevRefRect.y || nextRefRect.width !== prevRefRect.width || nextRefRect.height !== prevRefRect.height)) {
update();
}
prevRefRect = nextRefRect;
frameId = requestAnimationFrame(frameLoop);
}
update();
return () => {
var _resizeObserver2;
ancestors.forEach(ancestor => {
ancestorScroll && ancestor.removeEventListener('scroll', update);
ancestorResize && ancestor.removeEventListener('resize', update);
});
cleanupIo == null || cleanupIo();
(_resizeObserver2 = resizeObserver) == null || _resizeObserver2.disconnect();
resizeObserver = null;
if (animationFrame) {
cancelAnimationFrame(frameId);
}
};
}
/**
* Resolves with an object of overflow side offsets that determine how much the
* element is overflowing a given clipping boundary on each side.
* - positive = overflowing the boundary by that number of pixels
* - negative = how many pixels left before it will overflow
* - 0 = lies flush with the boundary
* @see https://floating-ui.com/docs/detectOverflow
*/
const detectOverflow = detectOverflow$1;
/**
* Modifies the placement by translating the floating element along the
* specified axes.
* A number (shorthand for `mainAxis` or distance), or an axes configuration
* object may be passed.
* @see https://floating-ui.com/docs/offset
*/
const offset = offset$1;
/**
* Optimizes the visibility of the floating element by choosing the placement
* that has the most space available automatically, without needing to specify a
* preferred placement. Alternative to `flip`.
* @see https://floating-ui.com/docs/autoPlacement
*/
const autoPlacement = autoPlacement$1;
/**
* Optimizes the visibility of the floating element by shifting it in order to
* keep it in view when it will overflow the clipping boundary.
* @see https://floating-ui.com/docs/shift
*/
const shift = shift$1;
/**
* Optimizes the visibility of the floating element by flipping the `placement`
* in order to keep it in view when the preferred placement(s) will overflow the
* clipping boundary. Alternative to `autoPlacement`.
* @see https://floating-ui.com/docs/flip
*/
const flip = flip$1;
/**
* Provides data that allows you to change the size of the floating element —
* for instance, prevent it from overflowing the clipping boundary or match the
* width of the reference element.
* @see https://floating-ui.com/docs/size
*/
const size = size$1;
/**
* Provides data to hide the floating element in applicable situations, such as
* when it is not in the same clipping context as the reference element.
* @see https://floating-ui.com/docs/hide
*/
const hide = hide$1;
/**
* Provides data to position an inner element of the floating element so that it
* appears centered to the reference element.
* @see https://floating-ui.com/docs/arrow
*/
const arrow = arrow$1;
/**
* Provides improved positioning for inline reference elements that can span
* over multiple lines, such as hyperlinks or range selections.
* @see https://floating-ui.com/docs/inline
*/
const inline = inline$1;
/**
* Built-in `limiter` that will stop `shift()` at a certain point.
*/
const limitShift = limitShift$1;
/**
* Computes the `x` and `y` coordinates that will place the floating element
* next to a given reference element.
*/
const computePosition = (reference, floating, options) => {
// This caches the expensive `getClippingElementAncestors` function so that
// multiple lifecycle resets re-use the same result. It only lives for a
// single call. If other functions become expensive, we can add them as well.
const cache = new Map();
const mergedOptions = {
platform,
...options
};
const platformWithCache = {
...mergedOptions.platform,
_c: cache
};
return computePosition$1(reference, floating, {
...mergedOptions,
platform: platformWithCache
});
};
export { arrow, autoPlacement, autoUpdate, computePosition, detectOverflow, flip, getOverflowAncestors, hide, inline, limitShift, offset, platform, shift, size };