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HuaRongDao/华容道(完整版).py

123 lines
6.3 KiB

from random import * #导入随机数模块
from tkinter import * #导入图形化用户界面模块
step_number = 0 #设置步数的变量初始值为0
difficulty = int(input('请输入数字华容道列数4/5'))
"""创建华容道游戏窗口"""
root = Tk() #创建图形化用户界面实例
root.title('数字华容道') #设置窗口标题
root.geometry("400x400") #将窗口大小设为高400宽400
root.configure(bg = 'SteelBlue') #窗口背景
"""设置欢迎语的label控件"""
label_welcomes = Label(root,text = '快来展现你的愚蠢吧',bg = 'SteelBlue',fg = 'LightCyan',font = ("华文行楷",18,'underline')) #设置label控件的属性
label_welcomes.place(x = 40,y = 15,width = 300,height = 40) #设置label控件位置
"""设置显示操作方式的label控件"""
label_operation = Label(root,text = '单击数字',bg = 'SteelBlue',fg = 'white',font = ("Arial",10))
label_operation.place(x = 3,y = 40,width = 50,height = 30)
label_operation_2 = Label(root,text = '移动方块',bg = 'SteelBlue',fg = 'white',font = ("Arial",10))
label_operation_2.place(x = 3,y = 70,width = 50,height = 20)
"""设置显示步数的label控件"""
label_step_number = Label(root,text = '步数:' + str(step_number),bg = 'SteelBlue',fg = 'yellow',font = ("Arial",10))
label_step_number.place(x = 3,y = 20,width = 50,height = 30)
def Button_Click_2(x,y): #按钮点击事件函数
"""声明空白按钮行列号和步数的变量为全局变量"""
global row_of_space
global col_of_space
global step_number
"""判断判断点击按钮旁是否为空白按钮"""
if abs(x-row_of_space) + abs(y-col_of_space) == 1:
step_number += 1 #将步数赋值
label_step_number['text'] = '步数:' + str(step_number) #将步数变量导入label控件
"""交换按钮位置"""
buttons[row_of_space,col_of_space]['text'] = buttons[x,y]['text']
buttons[x,y]['text'] = ' '
row_of_space = x
col_of_space = y
n = 0
for row in range(4):
for col in range(4):
"""对比所有按钮序列是否正确,不正确则跳出函数"""
if buttons[row,col]['text'] != numbers[n]:
return
n += 1
"""所有按钮判断完毕赢得游戏胜利"""
label_welcomes['text'] = 'win'
def Button_Click_3(x,y): #按钮点击事件函数
"""声明空白按钮行列号和步数的变量为全局变量"""
global row_of_space
global col_of_space
global step_number
"""判断判断点击按钮旁是否为空白按钮,是则交换位置"""
if abs(x-row_of_space) + abs(y-col_of_space) == 1:
step_number += 1 #将步数赋值
label_step_number['text'] = '步数:' + str(step_number) #将步数变量导入label控件
"""交换按钮位置"""
buttons[row_of_space,col_of_space]['text'] = buttons[x,y]['text']
buttons[x,y]['text'] = ' '
row_of_space = x
col_of_space = y
n = 0
for row in range(5):
for col in range(5):
"""对比所有按钮序列是否正确,不正确则跳出函数"""
if buttons[row,col]['text'] != numbers[n]:
return
n += 1
"""所有按钮判断完毕赢得游戏胜利"""
label_welcomes['text'] = '你赢了'
root.attributes("-topmost", True)
row_of_space = 0 # 存放空白按钮的行号
col_of_space = 0 # 存放空白按钮的列号
buttons = {} # 存放数字按钮的数组
def hit_me():
if b['text'] == '开始吧':
print('点击按钮,赠送屠龙宝刀')
b = Button(root,text='开始吧',command=hit_me,bg = 'SteelBlue',fg = 'white',font = ("Arial",10))
b.pack(side='bottom')
if difficulty == 4:
numbers = ['1','2','3','4','5','6','7','8','9','10','11','12','13','14','15',' '] #所有数字文本的列表
shuffle(numbers) #打乱数字列表中的数字顺序
"""制造数字华容道方阵"""
for row in range(4):
for col in range(4):
"""创建数字按钮,并将行列号传入该按钮的点击事件函数"""
button = Button(root,command = lambda x = row,y = col:Button_Click_2(x,y),bg = 'Thistle',fg = 'RosyBrown',font = ("Arial",30))
buttons[row,col] = button #将按钮导入数组
button['text'] = numbers.pop() #设置按钮上的文本
button.place(x = 70 + col * 60,y = 70 + row * 60,width = 50,height = 50) #设置数字按钮大小
if button['text'] == ' ': #判断是否为空白按钮,如果是,则记录到空白按钮行列号变量
row_of_space = row
col_of_space = col
numbers = ['1','2','3','4','5','6','7','8','9','10','11','12','13','14','15',' '] #还原数字列表
root.mainloop() #显示窗口
elif difficulty == 5:
numbers = ['1','2','3','4','5','6','7','8','9','10','11','12','13','14','15','16','17','18','19','20','21','22','23','24',' '] #所有数字文本的列表
shuffle(numbers) #打乱数字列表中的数字顺序
for row in range(5):
for col in range(5):
"""创建数字按钮,并将行列号传入该按钮的点击事件函数"""
button = Button(root,command = lambda x = row,y = col:Button_Click_3(x,y),bg = 'Thistle',fg = 'RosyBrown',font = ("Arial",30))
buttons[row,col] = button #将按钮导入数组
button['text'] = numbers.pop() #设置按钮上的文本
button.place(x = 60 + col * 60,y = 60 + row * 60,width = 50,height = 50) #设置数字按钮大小
if button['text'] == ' ': #判断是否为空白按钮,如果是,则记录到空白按钮行列号变量
row_of_space = row
col_of_space = col
numbers = ['1','2','3','4','5','6','7','8','9','10','11','12','13','14','15','16','17','18','19','20','21','22','23','24',' '] #还原数字列表
root.mainloop() #显示窗口
else:
print('未完成此类关卡')