from random import * #导入随机数模块 from tkinter import * #导入图形化用户界面模块 step_number = 0 #设置步数的变量,初始值为0 difficulty = int(input('请输入数字华容道列数(4/5):')) """创建华容道游戏窗口""" root = Tk() #创建图形化用户界面实例 root.title('数字华容道') #设置窗口标题 root.geometry("400x400") #将窗口大小设为高400宽400 root.configure(bg = 'SteelBlue') #窗口背景 """设置欢迎语的label控件""" label_welcomes = Label(root,text = '快来展现你的愚蠢吧',bg = 'SteelBlue',fg = 'LightCyan',font = ("华文行楷",18,'underline')) #设置label控件的属性 label_welcomes.place(x = 40,y = 15,width = 300,height = 40) #设置label控件位置 """设置显示操作方式的label控件""" label_operation = Label(root,text = '单击数字',bg = 'SteelBlue',fg = 'white',font = ("Arial",10)) label_operation.place(x = 3,y = 40,width = 50,height = 30) label_operation_2 = Label(root,text = '移动方块',bg = 'SteelBlue',fg = 'white',font = ("Arial",10)) label_operation_2.place(x = 3,y = 70,width = 50,height = 20) """设置显示步数的label控件""" label_step_number = Label(root,text = '步数:' + str(step_number),bg = 'SteelBlue',fg = 'yellow',font = ("Arial",10)) label_step_number.place(x = 3,y = 20,width = 50,height = 30) def Button_Click_2(x,y): #按钮点击事件函数 """声明空白按钮行列号和步数的变量为全局变量""" global row_of_space global col_of_space global step_number """判断判断点击按钮旁是否为空白按钮""" if abs(x-row_of_space) + abs(y-col_of_space) == 1: step_number += 1 #将步数赋值 label_step_number['text'] = '步数:' + str(step_number) #将步数变量导入label控件 """交换按钮位置""" buttons[row_of_space,col_of_space]['text'] = buttons[x,y]['text'] buttons[x,y]['text'] = ' ' row_of_space = x col_of_space = y n = 0 for row in range(4): for col in range(4): """对比所有按钮序列是否正确,不正确则跳出函数""" if buttons[row,col]['text'] != numbers[n]: return n += 1 """所有按钮判断完毕赢得游戏胜利""" label_welcomes['text'] = 'win' def Button_Click_3(x,y): #按钮点击事件函数 """声明空白按钮行列号和步数的变量为全局变量""" global row_of_space global col_of_space global step_number """判断判断点击按钮旁是否为空白按钮,是则交换位置""" if abs(x-row_of_space) + abs(y-col_of_space) == 1: step_number += 1 #将步数赋值 label_step_number['text'] = '步数:' + str(step_number) #将步数变量导入label控件 """交换按钮位置""" buttons[row_of_space,col_of_space]['text'] = buttons[x,y]['text'] buttons[x,y]['text'] = ' ' row_of_space = x col_of_space = y n = 0 for row in range(5): for col in range(5): """对比所有按钮序列是否正确,不正确则跳出函数""" if buttons[row,col]['text'] != numbers[n]: return n += 1 """所有按钮判断完毕赢得游戏胜利""" label_welcomes['text'] = '你赢了' root.attributes("-topmost", True) row_of_space = 0 # 存放空白按钮的行号 col_of_space = 0 # 存放空白按钮的列号 buttons = {} # 存放数字按钮的数组 def hit_me(): if b['text'] == '开始吧': print('点击按钮,赠送屠龙宝刀') b = Button(root,text='开始吧',command=hit_me,bg = 'SteelBlue',fg = 'white',font = ("Arial",10)) b.pack(side='bottom') if difficulty == 4: numbers = ['1','2','3','4','5','6','7','8','9','10','11','12','13','14','15',' '] #所有数字文本的列表 shuffle(numbers) #打乱数字列表中的数字顺序 """制造数字华容道方阵""" for row in range(4): for col in range(4): """创建数字按钮,并将行列号传入该按钮的点击事件函数""" button = Button(root,command = lambda x = row,y = col:Button_Click_2(x,y),bg = 'Thistle',fg = 'RosyBrown',font = ("Arial",30)) buttons[row,col] = button #将按钮导入数组 button['text'] = numbers.pop() #设置按钮上的文本 button.place(x = 70 + col * 60,y = 70 + row * 60,width = 50,height = 50) #设置数字按钮大小 if button['text'] == ' ': #判断是否为空白按钮,如果是,则记录到空白按钮行列号变量 row_of_space = row col_of_space = col numbers = ['1','2','3','4','5','6','7','8','9','10','11','12','13','14','15',' '] #还原数字列表 root.mainloop() #显示窗口 elif difficulty == 5: numbers = ['1','2','3','4','5','6','7','8','9','10','11','12','13','14','15','16','17','18','19','20','21','22','23','24',' '] #所有数字文本的列表 shuffle(numbers) #打乱数字列表中的数字顺序 for row in range(5): for col in range(5): """创建数字按钮,并将行列号传入该按钮的点击事件函数""" button = Button(root,command = lambda x = row,y = col:Button_Click_3(x,y),bg = 'Thistle',fg = 'RosyBrown',font = ("Arial",30)) buttons[row,col] = button #将按钮导入数组 button['text'] = numbers.pop() #设置按钮上的文本 button.place(x = 60 + col * 60,y = 60 + row * 60,width = 50,height = 50) #设置数字按钮大小 if button['text'] == ' ': #判断是否为空白按钮,如果是,则记录到空白按钮行列号变量 row_of_space = row col_of_space = col numbers = ['1','2','3','4','5','6','7','8','9','10','11','12','13','14','15','16','17','18','19','20','21','22','23','24',' '] #还原数字列表 root.mainloop() #显示窗口 else: print('未完成此类关卡')