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@ -193,7 +193,7 @@ class MainFrame(wx.Frame):
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self.volume_slider.SetToolTip(u'音量:%d%%' % (self.default_volume*100))
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self.play_slider = wx.Slider(self.play_music_panel, -1, pos=(550, 55), size=(600, -1),style=wx.SL_HORIZONTAL)
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self.play_slider.SetToolTip(u'播放进度')
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self.play_slider.SetToolTip('当前播放进度 00:00')
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self.progress = wx.StaticText(self, label='00:00', pos=(1165, 628))
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@ -427,10 +427,12 @@ class MainFrame(wx.Frame):
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'''
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lyrics_time_dict_list = self.parse_lyrics()
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relative_start_index = 0 # 相对起始歌词索引
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print(lyrics_time_dict_list)
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while self.music.get_busy(): # 播放中
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current_time = float(self.music.get_pos() / 1000)
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current_time = self.play_slider.GetValue()
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for lyric_index, lyrics_time_dict in enumerate(lyrics_time_dict_list):
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lyric_time = list(lyrics_time_dict.keys())[0]
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#print(lyrics_time_dict)
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if math.fabs(lyric_time - current_time) < 0.7:
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# 当歌词已经超过底部了,则刷新歌词面板,展示第二页的歌词
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if lyric_index > 0 and lyric_index % MAX_LYRIC_ROW == 0:
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@ -489,6 +491,7 @@ class MainFrame(wx.Frame):
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progress_text = time.strftime("%M:%S", time.gmtime(offset))
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#print(progress_text)
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self.progress.SetLabel(progress_text)
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self.play_slider.SetToolTip(f'当前播放进度 {progress_text}')
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def createTimer(self):
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self.slider_timer = wx.Timer(self)
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@ -509,7 +512,7 @@ class MainFrame(wx.Frame):
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obj = evt.GetEventObject()
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val = obj.GetValue()
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#offset = self.play_slider.GetValue()
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self.settime = 0
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#self.settime = 0
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self.settime = val
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self.timeleeplist.append(val)
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if len(self.timeleeplist) > 3:
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@ -517,8 +520,8 @@ class MainFrame(wx.Frame):
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#print(offset)
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#self.music.stop()
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#self.music.play(loops=1, start=val)
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print(self.timeleeplist)
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#time.sleep(0.1)
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#print(self.timeleeplist)
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time.sleep(0.05)
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if abs(self.timeleeplist[-1]-self.timeleeplist[-2])>=2:
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#pygame.mixer.music.rewind()
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#self.music.set_pos(self.timeleeplist[-1])
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