#定义基础参数 box_size = 100 # 每个小方格的大小 line_width = 3 # 小方格边框宽度 top_of_screen = 150 # 最上面一行格子到窗口顶端的距离 screen_width = 400 # 游戏界面的宽 screen_height = 640 # 游戏界面的高度 one_text_long = int(40/100*box_size) two_text_long = int(32/100*box_size) three_text_long = int(24/100*box_size) four_text_long = int(16/100*box_size) text_distance = int(32/100*box_size) user_text_distance = int(24/100*box_size) start_x = int((screen_width - 4 * box_size)/2) # 定义颜色 BLACK = (0, 0, 0) WHITE = (255, 255, 255) RED = (255, 0, 0) GREEN = (0, 255, 0) BLUE = (0, 0, 255) #棋盘块颜色定义 block_color = [(255,255,255), #0 (255,231,186), #2 (255,211,155), #4 (255,140,105), #8 (242,66,88) , #16 (232,102,184), #32 (188,0,204) , #64 (153,255,51) , #128 (0,255,51) , #256 (116,0,255) , #512 (0,113,130) , #1024 (0,255,255)] #2048 #字体颜色定义 text_color = [ (0,0,0), #2 (0,0,0), #4 (0,0,0), #8 (255,255,0) , #16 (124,252,0), #32 (173,255,47) , #64 (72,61,139) , #128 (0,0,205) , #256 (255,246,143) , #512 (255,215,0) , #1024 (255,69,0)] #2048 #背景颜色定义 BACKGROUND_COLOR = (176,224,230)