using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Score : MonoBehaviour { public Transform character; public Text ScoreText; public float distance=0; public int bonus = 0; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { distance = character.transform.position.x * 100; ScoreText.text = "Scores :"+ (distance+bonus).ToString("0"); //ScoreText.text = "Scores :" + x; // x++; } }