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@ -513,6 +513,111 @@ class ShixunsController < ApplicationController
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# 以前在开启挑战的时候检测实训是否更新,更新则重置,觉得应该放在TPI更好
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# 中间需要一个过渡动画
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# TODO: 第一次开启实训都会去判断是否是纯选择题类型,感觉做成在创建关卡的时候就判断该实训是否是纯选择题更加合适
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# def shixun_exec
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# if is_shixun_opening?
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# tip_show_exception(-3, "#{@shixun.opening_time.strftime('%Y-%m-%d %H:%M:%S')}")
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# end
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# current_myshixun = @shixun.current_myshixun(current_user.id)
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#
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# min_challenges = @shixun.challenges.pluck(:id , :st)
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#
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# Rails.logger.info("11111111112#{current_myshixun.try(:id)}")
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# Rails.logger.info("111111111102#{params[:reset] != 1}")
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#
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# # 因为读写分离有延迟,所以如果是重置来的请求可以先跳过,重置过来的params[:reset]为1
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# if current_myshixun && params[:reset] != "1"
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# games = current_myshixun.games
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# # 如果TPM和TPI的管卡数不相等或者关卡顺序错了,说明实训被极大的改动,需要重置,实训发布前打过的实训都需要重置
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# if is_shixun_reset?(games, min_challenges, current_myshixun)
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# # 这里页面弹框要收到 当前用户myshixun的identifier.
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# tip_show_exception("/myshixuns/#{current_myshixun.try(:identifier)}/reset_my_game")
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# end
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#
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#
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# if current_myshixun.repo_name.nil?
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# g = Gitlab.client
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# repo_name = g.project(current_myshixun.gpid).try(:path_with_namespace)
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# current_myshixun.update_column(:repo_name, repo_name)
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# end
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#
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#
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# # 如果存在实训,则直接进入实训
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# # 如果实训允许跳关,传参params[:challenge_id]跳入具体的关卡
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# @current_task =
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# if params[:challenge_id]
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# game = games.where(challenge_id: params[:challenge_id]).take
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# if @shixun.task_pass || game.status != 3
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# game
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# else
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# current_myshixun.current_task(games)
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# end
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# else
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# current_myshixun.current_task(games)
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# end
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# else
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# # 如果未创建关卡一定不能开启实训,否则TPI没法找到当前的关卡
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# if @shixun.challenges_count == 0
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# tip_exception("开启实战前请先创建实训关卡")
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# end
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#
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# # 判断实训是否全为选择题
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# is_choice_type = (min_challenges.size == min_challenges.select{|challenge| challenge.last == 1}.count)
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# if !is_choice_type
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# commit = GitService.commits(repo_path: @repo_path).try(:first)
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# uid_logger("First comit########{commit}")
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# tip_exception("开启实战前请先在版本库中提交代码") if commit.blank?
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# commit_id = commit["id"]
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# end
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#
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# ActiveRecord::Base.transaction do
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# begin
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# cloud_bridge = edu_setting('cloud_bridge')
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# myshixun_identifier = generate_identifier Myshixun, 10
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# myshixun = @shixun.myshixuns.create!(user_id: current_user.id, identifier: myshixun_identifier,
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# modify_time: @shixun.modify_time, reset_time: @shixun.reset_time,
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# onclick_time: Time.now, commit_id: commit_id)
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# uid_logger("myshixun_id is #{myshixun.id}")
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#
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#
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# # 其它创建关卡等操作
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# challenges = @shixun.challenges
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# # 之所以增加user_id是为了方便统计查询性能
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# game_attrs = %i[challenge_id myshixun_id status user_id open_time identifier modify_time created_at updated_at]
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# Game.bulk_insert(*game_attrs) do |worker|
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# base_attr = { myshixun_id: myshixun.id, user_id: myshixun.user_id }
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# challenges.each_with_index do |challenge, index|
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# status = (index == 0 ? 0 : 3)
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# game_identifier = generate_identifier(Game, 12)
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# worker.add(base_attr.merge(challenge_id: challenge.id, status: status, open_time: Time.now,
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# identifier: game_identifier, modify_time: challenge.modify_time))
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# end
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# end
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#
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# # 如果实训是纯选择题,则不需要去fork仓库以及中间层的相关操作了
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# unless is_choice_type
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# # fork仓库
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# project_fork(myshixun, @repo_path, current_user.login)
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#
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# rep_url = Base64.urlsafe_encode64(repo_ip_url @repo_path )
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# uid_logger("start openGameInstance")
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# uri = "#{cloud_bridge}/bridge/game/openGameInstance"
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# logger.info("end openGameInstance")
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# params = {tpiID: "#{myshixun.id}", tpmGitURL:rep_url, tpiRepoName: myshixun.repo_name.split("/").last}
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# uid_logger("openGameInstance params is #{params}")
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# interface_post uri, params, 83, "实训云平台繁忙(繁忙等级:83)"
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# end
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#
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# @current_task = myshixun.current_task(myshixun.games)
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# uid_logger("## shixun exec: myshixun id is #{myshixun.id}")
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# rescue Exception => e
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# uid_logger_error(e.message)
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# tip_exception("实训云平台繁忙(繁忙等级:81)")
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# raise ActiveRecord::Rollback
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# end
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# end
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# end
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# end
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def shixun_exec
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if is_shixun_opening?
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tip_show_exception(-3, "#{@shixun.opening_time.strftime('%Y-%m-%d %H:%M:%S')}")
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@ -520,10 +625,6 @@ class ShixunsController < ApplicationController
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current_myshixun = @shixun.current_myshixun(current_user.id)
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min_challenges = @shixun.challenges.pluck(:id , :st)
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Rails.logger.info("11111111112#{current_myshixun.try(:id)}")
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Rails.logger.info("111111111102#{params[:reset] != 1}")
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# 因为读写分离有延迟,所以如果是重置来的请求可以先跳过,重置过来的params[:reset]为1
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if current_myshixun && params[:reset] != "1"
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games = current_myshixun.games
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@ -540,7 +641,6 @@ class ShixunsController < ApplicationController
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current_myshixun.update_column(:repo_name, repo_name)
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end
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# 如果存在实训,则直接进入实训
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# 如果实训允许跳关,传参params[:challenge_id]跳入具体的关卡
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@current_task =
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@ -569,51 +669,54 @@ class ShixunsController < ApplicationController
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commit_id = commit["id"]
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end
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ActiveRecord::Base.transaction do
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begin
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cloud_bridge = edu_setting('cloud_bridge')
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myshixun_identifier = generate_identifier Myshixun, 10
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myshixun = @shixun.myshixuns.create!(user_id: current_user.id, identifier: myshixun_identifier,
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modify_time: @shixun.modify_time, reset_time: @shixun.reset_time,
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onclick_time: Time.now, commit_id: commit_id)
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uid_logger("myshixun_id is #{myshixun.id}")
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# 其它创建关卡等操作
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challenges = @shixun.challenges
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# 之所以增加user_id是为了方便统计查询性能
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game_attrs = %i[challenge_id myshixun_id status user_id open_time identifier modify_time created_at updated_at]
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Game.bulk_insert(*game_attrs) do |worker|
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base_attr = { myshixun_id: myshixun.id, user_id: myshixun.user_id }
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challenges.each_with_index do |challenge, index|
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status = (index == 0 ? 0 : 3)
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game_identifier = generate_identifier(Game, 12)
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worker.add(base_attr.merge(challenge_id: challenge.id, status: status, open_time: Time.now,
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identifier: game_identifier, modify_time: challenge.modify_time))
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begin
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ActiveRecord::Base.transaction do
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begin
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myshixun_identifier = generate_identifier Myshixun, 10
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myshixun_params = {user_id: current_user.id, identifier: myshixun_identifier,
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modify_time: @shixun.modify_time, reset_time: @shixun.reset_time,
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onclick_time: Time.now, commit_id: commit_id}
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@myshixun = @shixun.myshixuns.create!(myshixun_params)
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# 其它创建关卡等操作
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challenges = @shixun.challenges
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# 之所以增加user_id是为了方便统计查询性能
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game_attrs = %i[challenge_id myshixun_id status user_id open_time identifier modify_time created_at updated_at]
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Game.bulk_insert(*game_attrs) do |worker|
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base_attr = {myshixun_id: @myshixun.id, user_id: @myshixun.user_id}
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challenges.each_with_index do |challenge, index|
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status = (index == 0 ? 0 : 3)
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game_identifier = generate_identifier(Game, 12)
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worker.add(base_attr.merge(challenge_id: challenge.id, status: status, open_time: Time.now,
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identifier: game_identifier, modify_time: challenge.modify_time))
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end
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end
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@current_task = @myshixun.current_task(@myshixun.games)
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rescue Exception => e
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logger.error("------ActiveRecord::RecordInvalid: #{e.message}")
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raise("ActiveRecord::RecordInvalid")
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end
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# 如果实训是纯选择题,则不需要去fork仓库以及中间层的相关操作了
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end
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# 如果实训是纯选择题,则不需要去fork仓库以及中间层的相关操作了
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ActiveRecord::Base.transaction do
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unless is_choice_type
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# fork仓库
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project_fork(myshixun, @repo_path, current_user.login)
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rep_url = Base64.urlsafe_encode64(repo_ip_url @repo_path )
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cloud_bridge = edu_setting('cloud_bridge')
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project_fork(@myshixun, @repo_path, current_user.login)
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rep_url = Base64.urlsafe_encode64(repo_ip_url @repo_path)
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uid_logger("start openGameInstance")
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uri = "#{cloud_bridge}/bridge/game/openGameInstance"
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logger.info("end openGameInstance")
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params = {tpiID: "#{myshixun.id}", tpmGitURL:rep_url, tpiRepoName: myshixun.repo_name.split("/").last}
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params = {tpiID: "#{@myshixun.id}", tpmGitURL: rep_url, tpiRepoName: @myshixun.repo_name.split("/").last}
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uid_logger("openGameInstance params is #{params}")
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interface_post uri, params, 83, "实训云平台繁忙(繁忙等级:83)"
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end
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@current_task = myshixun.current_task(myshixun.games)
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uid_logger("## shixun exec: myshixun id is #{myshixun.id}")
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rescue Exception => e
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uid_logger_error(e.message)
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tip_exception("实训云平台繁忙(繁忙等级:81)")
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raise ActiveRecord::Rollback
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end
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rescue Exception => e
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if e.message != "ActiveRecord::RecordInvalid"
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logger.error("##########project_fork error #{e.message}")
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@current_task.destroy!
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end
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raise ActiveRecord::Rollback
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end
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end
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end
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