Merge branch 'develop' into dev_aliyun

newyslclassrooms
daiao 5 years ago
commit dc4f3e839d

@ -159,11 +159,12 @@ class ChallengesController < ApplicationController
challenges.shixun_id, games.identifier, games.status"
join_sql = "LEFT JOIN games ON games.challenge_id = challenges.id AND games.user_id = #{current_user.id}"
# 下面2个参数是为了解决列表获取通关人数与正在游玩人数的问题
@pass_games_map = @shixun.challenges.joins(:games).where(games: {status:2}).group(:challenge_id).reorder(nil).count
@play_games_map = @shixun.challenges.joins(:games).where(games: {status:[0,1]}).group(:challenge_id).reorder(nil).count
#@pass_games_map = @shixun.challenges.joins(:games).where(games: {status:2}).group(:challenge_id).reorder(nil).count
#@play_games_map = @shixun.challenges.joins(:games).where(games: {status:[0,1]}).group(:challenge_id).reorder(nil).count
@challenges = @shixun.challenges.joins(join_sql).select(base_columns)
#@challenges = @shixun.challenges.fields_for_list
@editable = @shixun.status == 0 # before_action有判断权限如果没发布则肯定是管理人员
@user = current_user
@shixun.increment!(:visits)

@ -79,20 +79,34 @@ class Challenge < ApplicationRecord
end
end
# # 开启挑战
# def open_game(user_id, shixun)
#
#
# game = self.games.select([:status, :identifier]).where(user_id: user_id).first
# game = self.games.select{|game| game.user_id == user_id}
# def open_game shixun, user_id
# game = self.games.map{|g| g.user_id == user_id}.first
# if game.present?
# shixun.task_pass || game.status != 3 ? "/tasks/#{game.identifier}" : ""
# else
# "/api/shixuns/#{shixun.identifier}/shixun_exec"
# self.position == 1 ? "/api/shixuns/#{shixun.identifier}/shixun_exec" : ""
# end
# end
## 用户关卡状态 0: 不能开启实训; 1:直接开启; 2表示已完成
# def user_tpi_status shixun, user_id
# # todo: 以前没加索引导致相同关卡,同一用户有多个games
# # 允许跳关则直接开启
# game = games.where(user_id: user_id).take
# if game.blank?
# position == 1 ? 1 : 0
# else
# if game.status == 3
# shixun.task_pass ? 1 : 0
# elsif game.status == 2
# 2
# else
# 1
# end
# end
# end
# ## 用户关卡状态 0: 不能开启实训; 1:直接开启; 2表示已完成
def user_tpi_status shixun
# todo: 以前没加索引导致相同关卡,同一用户有多个games
# 允许跳关则直接开启
@ -128,12 +142,14 @@ class Challenge < ApplicationRecord
# 关卡用户通关数
def user_passed_count
games.where(status: 2).count
#games.map{|g| g.status == 2}.count
self.games.where(status: 1).count
end
# 关卡用户正在挑战的人数
def playing_count
games.where(status: [0, 1]).count
#games.map{|g| g.status == 0 || g.status == 1}.count
self.games.where(status: [0,1]).count
end
def last_challenge

@ -16,12 +16,14 @@ if @challenges.present?
json.st challenge.st
json.name challenge.subject
json.score challenge.score
json.passed_count @pass_games_map.fetch(challenge.id, 0)
#json.passed_count challenge.user_passed_count
json.playing_count @play_games_map.fetch(challenge.id, 0)
#json.playing_count challenge.playing_count
#json.passed_count @pass_games_map.fetch(challenge.id, 0)
user_passed_count = challenge.user_passed_count
json.passed_count user_passed_count
#json.playing_count @play_games_map.fetch(challenge.id, 0)
json.playing_count (challenge.games.count - user_passed_count)
json.name_url shixun_challenge_path(challenge, shixun_identifier: @shixun.identifier)
json.open_game challenge.open_game(@shixun)
#json.open_game challenge.open_game(@shixun, @user.id)
if @editable
json.edit_url edit_shixun_challenge_path(challenge, shixun_identifier: @shixun.identifier)
json.delete_url shixun_challenge_path(challenge, shixun_identifier: @shixun.identifier)
@ -29,6 +31,7 @@ if @challenges.present?
json.down_url index_down_shixun_challenge_path(challenge, :shixun_identifier => @shixun.identifier) if @shixun.challenges_count != challenge.position
end
#json.passed challenge.has_passed?(@user.id)
#json.status challenge.user_tpi_status(@shixun, @user.id)
json.status challenge.user_tpi_status(@shixun)
end
end

Loading…
Cancel
Save