Merge branch 'dev_aliyun' of https://bdgit.educoder.net/Hjqreturn/educoder into dev_aliyun

dev_hjm
daiao 6 years ago
commit f25474aa30

@ -494,17 +494,11 @@ class GamesController < ApplicationController
path = path.try(:strip)
uid_logger("--rep_content: path is #{path}")
begin
if @myshixun.repo_name.nil?
g = Gitlab.client
repo_name = g.project(@myshixun.gpid).path_with_namespace
@myshixun.update_column(:repo_name, repo_name)
@content = git_fle_content("#{repo_name}.git", path) || ""
else
@content = git_fle_content(@myshixun.repo_path, path) || ""
end
@content = git_fle_content(@myshixun.repo_path, path) || ""
rescue Exception => e
# 思路: 异常首先应该考虑去恢复
# retry为1表示已经轮训完成后还没有解决问题这个时候需要检测异常
if params[:retry].to_i == 1
begin
# 如果模板没有问题,则通过中间层检测实训仓库是否异常
@ -542,7 +536,7 @@ class GamesController < ApplicationController
end
end
end
# 有异常,版本库获取不到代码,前端轮训30S后调用retry == 1
# 有异常,版本库获取不到代码,前端轮训15S后调用retry == 1
tip_exception(0, e.message)
end
end

@ -514,6 +514,103 @@ class ShixunsController < ApplicationController
# 以前在开启挑战的时候检测实训是否更新更新则重置觉得应该放在TPI更好
# 中间需要一个过渡动画
# TODO: 第一次开启实训都会去判断是否是纯选择题类型,感觉做成在创建关卡的时候就判断该实训是否是纯选择题更加合适
def shixun_exec
if is_shixun_opening?
tip_show_exception(-3, "#{@shixun.opening_time.strftime('%Y-%m-%d %H:%M:%S')}")
end
current_myshixun = @shixun.current_myshixun(current_user.id)
min_challenges = @shixun.challenges.pluck(:id , :st)
Rails.logger.info("11111111112#{current_myshixun.try(:id)}")
Rails.logger.info("111111111102#{params[:reset] != 1}")
# 因为读写分离有延迟所以如果是重置来的请求可以先跳过重置过来的params[:reset]为1
if current_myshixun && params[:reset] != "1"
games = current_myshixun.games
# 如果TPM和TPI的管卡数不相等或者关卡顺序错了说明实训被极大的改动需要重置,实训发布前打过的实训都需要重置
if is_shixun_reset?(games, min_challenges, current_myshixun)
# 这里页面弹框要收到 当前用户myshixun的identifier.
tip_show_exception("/myshixuns/#{current_myshixun.try(:identifier)}/reset_my_game")
end
# 如果存在实训,则直接进入实训
# 如果实训允许跳关传参params[:challenge_id]跳入具体的关卡
@current_task =
if params[:challenge_id]
game = games.where(challenge_id: params[:challenge_id]).take
if @shixun.task_pass || game.status != 3
game
else
current_myshixun.current_task(games)
end
else
current_myshixun.current_task(games)
end
else
# 如果未创建关卡一定不能开启实训否则TPI没法找到当前的关卡
if @shixun.challenges_count == 0
tip_exception("开启实战前请先创建实训关卡")
end
# 判断实训是否全为选择题
is_choice_type = (min_challenges.size == min_challenges.select{|challenge| challenge.last == 1}.count)
if !is_choice_type
commit = GitService.commits(repo_path: @repo_path).try(:first)
uid_logger("First comit########{commit}")
tip_exception("开启实战前请先在版本库中提交代码") if commit.blank?
commit_id = commit["id"]
end
ActiveRecord::Base.transaction do
begin
cloud_bridge = edu_setting('cloud_bridge')
myshixun_identifier = generate_identifier Myshixun, 10
myshixun = @shixun.myshixuns.create!(user_id: current_user.id, identifier: myshixun_identifier,
modify_time: @shixun.modify_time, reset_time: @shixun.reset_time,
onclick_time: Time.now, commit_id: commit_id, repo_name: (is_choice_type ? "-1" : nil))
uid_logger("myshixun_id is #{myshixun.id}")
# 其它创建关卡等操作
challenges = @shixun.challenges
# 之所以增加user_id是为了方便统计查询性能
game_attrs = %i[challenge_id myshixun_id status user_id open_time identifier modify_time created_at updated_at]
Game.bulk_insert(*game_attrs) do |worker|
base_attr = { myshixun_id: myshixun.id, user_id: myshixun.user_id }
challenges.each_with_index do |challenge, index|
status = (index == 0 ? 0 : 3)
game_identifier = generate_identifier(Game, 12)
worker.add(base_attr.merge(challenge_id: challenge.id, status: status, open_time: Time.now,
identifier: game_identifier, modify_time: challenge.modify_time))
end
end
# 如果实训是纯选择题则不需要去fork仓库以及中间层的相关操作了
unless is_choice_type
# fork仓库
project_fork(myshixun, @repo_path, current_user.login)
rep_url = Base64.urlsafe_encode64(repo_ip_url @repo_path )
uid_logger("start openGameInstance")
uri = "#{cloud_bridge}/bridge/game/openGameInstance"
logger.info("end openGameInstance")
params = {tpiID: "#{myshixun.id}", tpmGitURL:rep_url, tpiRepoName: myshixun.repo_name.split("/").last}
uid_logger("openGameInstance params is #{params}")
interface_post uri, params, 83, "实训云平台繁忙繁忙等级83"
end
@current_task = myshixun.current_task(myshixun.games)
uid_logger("## shixun exec: myshixun id is #{myshixun.id}")
rescue Exception => e
uid_logger_error(e.message)
tip_exception("实训云平台繁忙繁忙等级81")
raise ActiveRecord::Rollback
end
end
end
end
# def shixun_exec
# if is_shixun_opening?
# tip_show_exception(-3, "#{@shixun.opening_time.strftime('%Y-%m-%d %H:%M:%S')}")
@ -521,10 +618,6 @@ class ShixunsController < ApplicationController
# current_myshixun = @shixun.current_myshixun(current_user.id)
#
# min_challenges = @shixun.challenges.pluck(:id , :st)
#
# Rails.logger.info("11111111112#{current_myshixun.try(:id)}")
# Rails.logger.info("111111111102#{params[:reset] != 1}")
#
# # 因为读写分离有延迟所以如果是重置来的请求可以先跳过重置过来的params[:reset]为1
# if current_myshixun && params[:reset] != "1"
# games = current_myshixun.games
@ -541,7 +634,6 @@ class ShixunsController < ApplicationController
# current_myshixun.update_column(:repo_name, repo_name)
# end
#
#
# # 如果存在实训,则直接进入实训
# # 如果实训允许跳关传参params[:challenge_id]跳入具体的关卡
# @current_task =
@ -570,159 +662,59 @@ class ShixunsController < ApplicationController
# commit_id = commit["id"]
# end
#
# ActiveRecord::Base.transaction do
# begin
# cloud_bridge = edu_setting('cloud_bridge')
# myshixun_identifier = generate_identifier Myshixun, 10
# myshixun = @shixun.myshixuns.create!(user_id: current_user.id, identifier: myshixun_identifier,
# modify_time: @shixun.modify_time, reset_time: @shixun.reset_time,
# onclick_time: Time.now, commit_id: commit_id)
# uid_logger("myshixun_id is #{myshixun.id}")
#
#
# # 其它创建关卡等操作
# challenges = @shixun.challenges
# # 之所以增加user_id是为了方便统计查询性能
# game_attrs = %i[challenge_id myshixun_id status user_id open_time identifier modify_time created_at updated_at]
# Game.bulk_insert(*game_attrs) do |worker|
# base_attr = { myshixun_id: myshixun.id, user_id: myshixun.user_id }
# challenges.each_with_index do |challenge, index|
# status = (index == 0 ? 0 : 3)
# game_identifier = generate_identifier(Game, 12)
# worker.add(base_attr.merge(challenge_id: challenge.id, status: status, open_time: Time.now,
# identifier: game_identifier, modify_time: challenge.modify_time))
# begin
# ActiveRecord::Base.transaction do
# begin
# myshixun_identifier = generate_identifier Myshixun, 10
# myshixun_params = {user_id: current_user.id, identifier: myshixun_identifier,
# modify_time: @shixun.modify_time, reset_time: @shixun.reset_time,
# onclick_time: Time.now, commit_id: commit_id}
# @myshixun = @shixun.myshixuns.create!(myshixun_params)
# # 其它创建关卡等操作
# challenges = @shixun.challenges
# # 之所以增加user_id是为了方便统计查询性能
# game_attrs = %i[challenge_id myshixun_id status user_id open_time identifier modify_time created_at updated_at]
# Game.bulk_insert(*game_attrs) do |worker|
# base_attr = {myshixun_id: @myshixun.id, user_id: @myshixun.user_id}
# challenges.each_with_index do |challenge, index|
# status = (index == 0 ? 0 : 3)
# game_identifier = generate_identifier(Game, 12)
# worker.add(base_attr.merge(challenge_id: challenge.id, status: status, open_time: Time.now,
# identifier: game_identifier, modify_time: challenge.modify_time))
# end
# end
# @current_task = @myshixun.current_task(@myshixun.games)
# rescue Exception => e
# logger.error("------ActiveRecord::RecordInvalid: #{e.message}")
# raise("ActiveRecord::RecordInvalid")
# end
#
# # 如果实训是纯选择题则不需要去fork仓库以及中间层的相关操作了
# end
# # 如果实训是纯选择题则不需要去fork仓库以及中间层的相关操作了
# ActiveRecord::Base.transaction do
# unless is_choice_type
# # fork仓库
# project_fork(myshixun, @repo_path, current_user.login)
#
# rep_url = Base64.urlsafe_encode64(repo_ip_url @repo_path )
# cloud_bridge = edu_setting('cloud_bridge')
# project_fork(@myshixun, @repo_path, current_user.login)
# rep_url = Base64.urlsafe_encode64(repo_ip_url @repo_path)
# uid_logger("start openGameInstance")
# uri = "#{cloud_bridge}/bridge/game/openGameInstance"
# logger.info("end openGameInstance")
# params = {tpiID: "#{myshixun.id}", tpmGitURL:rep_url, tpiRepoName: myshixun.repo_name.split("/").last}
# params = {tpiID: "#{@myshixun.id}", tpmGitURL: rep_url, tpiRepoName: @myshixun.repo_name.split("/").last}
# uid_logger("openGameInstance params is #{params}")
# interface_post uri, params, 83, "实训云平台繁忙繁忙等级83"
# end
#
# @current_task = myshixun.current_task(myshixun.games)
# uid_logger("## shixun exec: myshixun id is #{myshixun.id}")
# rescue Exception => e
# uid_logger_error(e.message)
# tip_exception("实训云平台繁忙繁忙等级81")
# raise ActiveRecord::Rollback
# end
# rescue Exception => e
# logger.info("shixun_exec error: #{e.message}")
# if e.message != "ActiveRecord::RecordInvalid"
# logger.error("##########project_fork error #{e.message}")
# @myshixun.destroy!
# end
# raise "实训云平台繁忙繁忙等级81"
# end
# end
# end
def shixun_exec
if is_shixun_opening?
tip_show_exception(-3, "#{@shixun.opening_time.strftime('%Y-%m-%d %H:%M:%S')}")
end
current_myshixun = @shixun.current_myshixun(current_user.id)
min_challenges = @shixun.challenges.pluck(:id , :st)
# 因为读写分离有延迟所以如果是重置来的请求可以先跳过重置过来的params[:reset]为1
if current_myshixun && params[:reset] != "1"
games = current_myshixun.games
# 如果TPM和TPI的管卡数不相等或者关卡顺序错了说明实训被极大的改动需要重置,实训发布前打过的实训都需要重置
if is_shixun_reset?(games, min_challenges, current_myshixun)
# 这里页面弹框要收到 当前用户myshixun的identifier.
tip_show_exception("/myshixuns/#{current_myshixun.try(:identifier)}/reset_my_game")
end
if current_myshixun.repo_name.nil?
g = Gitlab.client
repo_name = g.project(current_myshixun.gpid).try(:path_with_namespace)
current_myshixun.update_column(:repo_name, repo_name)
end
# 如果存在实训,则直接进入实训
# 如果实训允许跳关传参params[:challenge_id]跳入具体的关卡
@current_task =
if params[:challenge_id]
game = games.where(challenge_id: params[:challenge_id]).take
if @shixun.task_pass || game.status != 3
game
else
current_myshixun.current_task(games)
end
else
current_myshixun.current_task(games)
end
else
# 如果未创建关卡一定不能开启实训否则TPI没法找到当前的关卡
if @shixun.challenges_count == 0
tip_exception("开启实战前请先创建实训关卡")
end
# 判断实训是否全为选择题
is_choice_type = (min_challenges.size == min_challenges.select{|challenge| challenge.last == 1}.count)
if !is_choice_type
commit = GitService.commits(repo_path: @repo_path).try(:first)
uid_logger("First comit########{commit}")
tip_exception("开启实战前请先在版本库中提交代码") if commit.blank?
commit_id = commit["id"]
end
begin
ActiveRecord::Base.transaction do
begin
myshixun_identifier = generate_identifier Myshixun, 10
myshixun_params = {user_id: current_user.id, identifier: myshixun_identifier,
modify_time: @shixun.modify_time, reset_time: @shixun.reset_time,
onclick_time: Time.now, commit_id: commit_id}
@myshixun = @shixun.myshixuns.create!(myshixun_params)
# 其它创建关卡等操作
challenges = @shixun.challenges
# 之所以增加user_id是为了方便统计查询性能
game_attrs = %i[challenge_id myshixun_id status user_id open_time identifier modify_time created_at updated_at]
Game.bulk_insert(*game_attrs) do |worker|
base_attr = {myshixun_id: @myshixun.id, user_id: @myshixun.user_id}
challenges.each_with_index do |challenge, index|
status = (index == 0 ? 0 : 3)
game_identifier = generate_identifier(Game, 12)
worker.add(base_attr.merge(challenge_id: challenge.id, status: status, open_time: Time.now,
identifier: game_identifier, modify_time: challenge.modify_time))
end
end
@current_task = @myshixun.current_task(@myshixun.games)
rescue Exception => e
logger.error("------ActiveRecord::RecordInvalid: #{e.message}")
raise("ActiveRecord::RecordInvalid")
end
end
# 如果实训是纯选择题则不需要去fork仓库以及中间层的相关操作了
ActiveRecord::Base.transaction do
unless is_choice_type
# fork仓库
cloud_bridge = edu_setting('cloud_bridge')
project_fork(@myshixun, @repo_path, current_user.login)
rep_url = Base64.urlsafe_encode64(repo_ip_url @repo_path)
uid_logger("start openGameInstance")
uri = "#{cloud_bridge}/bridge/game/openGameInstance"
logger.info("end openGameInstance")
params = {tpiID: "#{@myshixun.id}", tpmGitURL: rep_url, tpiRepoName: @myshixun.repo_name.split("/").last}
uid_logger("openGameInstance params is #{params}")
interface_post uri, params, 83, "实训云平台繁忙繁忙等级83"
end
end
rescue Exception => e
logger.info("shixun_exec error: #{e.message}")
if e.message != "ActiveRecord::RecordInvalid"
logger.error("##########project_fork error #{e.message}")
@myshixun.destroy!
end
raise "实训云平台繁忙繁忙等级81"
end
end
end
# gameID 及实训ID
# status: 0 , 1 申请过, 2实训关卡路径未填 3 实训标签未填, 4 实训未创建关卡
def publish

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