/** * Accept one checkbox input field, and convert it into iOS style switch UI. */ function Switch(input) { if ('checkbox' !== input.type) throw new Error('You can\'t make Switch out of non-checkbox input'); this.input = input; this.input.style.display = 'none'; // hide the actual input this.el = document.createElement('div'); $(this.input).removeClass("ios-switch"); this.el.className = 'iswitch '+$(this.input).attr("class"); this._prepareDOM(); this.input.parentElement.insertBefore(this.el, this.input); // read initial state and set Switch state accordingly if (this.input.checked) this.turnOn() var ele = this; this.el.addEventListener('click', function(e){ e.preventDefault(); ele.toggle(); }, false); } /** * Toggles on/off state */ Switch.prototype.toggle = function() { if(this.el.classList.contains('on')){ this.turnOff(); } else { this.turnOn(); } this.triggerChange(); }; /** * Turn on */ Switch.prototype.turnOn = function() { this.el.classList.add('on'); this.el.classList.remove('off'); this.input.checked = true; }; /** * Turn off */ Switch.prototype.turnOff = function() { this.el.classList.remove('on'); this.el.classList.add('off'); this.input.checked = false; } /** * Triggers DOM event programatically on the real input field */ Switch.prototype.triggerChange = function() { if ("fireEvent" in this.input){ this.input.fireEvent("onchange"); } else { var evt = document.createEvent("HTMLEvents"); evt.initEvent("change", false, true); this.input.dispatchEvent(evt); } }; /** * We need to prepare some DOM elements */ Switch.prototype._prepareDOM = function() { var onBackground = document.createElement('div'); onBackground.className = 'on-background background-fill'; var stateBackground = document.createElement('div'); stateBackground.className = 'state-background background-fill'; var handle = document.createElement('div'); handle.className = 'handle'; this.el.appendChild(onBackground); this.el.appendChild(stateBackground); this.el.appendChild(handle); };