class MyshixunsController < ApplicationController
  before_action :require_login, :except => [:training_task_status, :code_runinng_message]
  before_action :find_myshixun, :except => [:training_task_status, :code_runinng_message]
  before_action :find_repo_name, :except => [:training_task_status, :code_runinng_message]
  skip_before_action :verify_authenticity_token, :only => [:html_content]

  ## TPI关卡列表
  def challenges
    # @challenges = Challenge.where(shixun_id: params[:shixun_id])

    @shixun_status = @myshixun.shixun.status
    @games = @myshixun.games.includes(:challenge).reorder("challenges.position")
  end


  # For Admin
  # 强制重置实训
  # REDO等删除是否可以做成异步
  # 前段需要按照操作过程提示
  def reset_my_game
    unless (current_user.admin? || current_user.id == @myshixun.user_id)
      tip_exception("403", "")
    end

    ActiveRecord::Base.transaction do
      begin
        @shixun = Shixun.select(:id, :identifier).find(@myshixun.shixun_id)
        @myshixun.destroy

        # 刪除版本庫
        begin
          GitService.delete_repository(repo_path: @repo_path)
        rescue Exception => e
          uid_logger_error("版本库删除异常,详情:#{e.message}")
        end

        StudentWork.where(:myshixun_id => @myshixun.id).update_all(:myshixun_id => nil, :work_status => 0)

      rescue Exception => e
        uid_logger_error("myshixun reset failed #{e}")
        raise ActiveRecord::Rollback
      end
    end
  end

  # 代码运行中的信息接口
  def code_runinng_message
    begin
      jsonTestDetails = JSON.parse(params[:jsonTestDetails])
      game_id = jsonTestDetails['buildID']
      message = jsonTestDetails['textMsg']
      if game_id.present? && message.present?
        game = Game.find game_id
        msg = game.run_code_message
        # 只有评测中的game才会创建和更新代码评测中的信息
        if game.status == 1 || game.status == 2
          if msg.blank?
            RunCodeMessage.create!(:game_id => game_id, :status => 1, :message => message)
          else
            msg.update_attributes(:status => (msg.status + 1), :message => message)
          end
        end
        render :json => {:data => "success"}
      end
    rescue Exception => e
      render :json => {:data => "failed, exception_message: #{e}"}
    end
  end

  # 中间层评测接口
  # taskId 即返回的game id
  # 返回结果:params [:stauts] 0 表示成功,其它则失败
  # msg 错误信息
  # output 为测试用户编译输出结果
  # myshixun:status 1为完成实训
  # @jenkins: caseId对应test_set的position,passed: 1表示成功,0表示失败
  # resubmit 1:表示已通关后重新评测;0:表示非重新评测
  # retry_status 0:初始值;1:重新评测失败;2:重新评测成功
  # tpiRepoPath 中间层图片的workspace路径
  # params[:jsonTestDetails] = '{"buildID":"19284","compileSuccess":"1",
  # "msg":[{"caseId":"1","expectedOutput":"MSAyIDMNCg","input":"MiAzIDE","output":"MSAyIDMNCg","passed":"1"},
  # {"caseId":"2","expectedOutput":"LTMgMSA2DQo","input":"LTMgNiAx","output":"LTMgMSA2DQo","passed":"1"},
  # {"caseId":"3","expectedOutput":"LTcgLTUgLTMNCg","input":"LTcgLTMgLTU","output":"LTcgLTUgLTMNCg","passed":"1"}],
  # "outPut":"Y29tcGlsZSBzdWNjZXNzZnVsbHk","resubmit":"","status":"0"}'
  # params[:timeCost] = '{"evaluateEnd":"2017-11-24 11:04:37","pull":"0.086",
  # "createPod":"1.610","evaluateAllTime":2820,"evaluateStart":"2017-11-24 11:04:35","execute":"0.294"}'
  # params[:pics] = "a.png,b.png,c.png"
  def training_task_status
    logger.info("123################{params[:jsonTestDetails]}")
    logger.info("456################{params[:timeCost]}")
    logger.info("666###############{params}")

    ActiveRecord::Base.transaction do
      begin
        t1 = Time.now
        jsonTestDetails = JSON.parse(params[:jsonTestDetails])
        timeCost = JSON.parse(params[:timeCost])
        brige_end_time = Time.parse(timeCost['evaluateEnd']) if timeCost['evaluateEnd'].present?
        return_back_time = format("%.3f",  ( t1.to_f - brige_end_time.to_f)).to_f
        status = jsonTestDetails['status']
        game_id = jsonTestDetails['buildID']
        logger.info("training_task_status start#1**#{game_id}**** #{Time.now.strftime("%Y-%m-%d %H:%M:%S.%L")}")
        resubmit = jsonTestDetails['resubmit']
        outPut = tran_base64_decode64(jsonTestDetails['outPut'])
        jenkins_testsets = jsonTestDetails['msg']
        compile_success  = jsonTestDetails['compileSuccess']
        # message = Base64.decode64(params[:msg]) unless params[:msg].blank?
        logger.info(outPut)
        game = Game.find(game_id)
        myshixun = game.myshixun
        challenge = game.challenge
        # test_sets = challenge.test_sets
        if challenge.picture_path.present?
          #pics = params[:files]
          pics = params[:tpiRepoPath]
          game.update_column(:picture_path, pics)
        end
        logger.info("training_task_status start#2**#{game_id}**** #{Time.now.strftime("%Y-%m-%d %H:%M:%S.%L")}")
        max_query_index = game.outputs ? (game.outputs.first.try(:query_index).to_i + 1) : 1
        test_set_score = 0
        unless jenkins_testsets.blank?
          jenkins_testsets.each_with_index do |j_test_set, i|
            logger.info("j_test_set: ############## #{j_test_set}")
            actual_output = tran_base64_decode64(j_test_set['output'])
            # is_public = test_sets.where(:position => j_test_set['caseId']).first.try(:is_public)
            logger.info "actual_output:################################################# #{actual_output}"
            Output.create!(:code => status, :game_id => game_id, :out_put => outPut, :test_set_position => j_test_set['caseId'],
                           :actual_output => actual_output, :result => j_test_set['passed'].to_i, :query_index => max_query_index,
                           :compile_success => compile_success.to_i)
            # 如果设置了按测试集给分,则需要统计测试集的分值
            if challenge.test_set_score && j_test_set['passed'].to_i == 1
              test_set_score += challenge.test_sets.where(:position => j_test_set['caseId']).pluck(:score).first
            end
          end
        end
        uid_logger("#############status: #{status}")
        uid_logger("#############resubmit: #{resubmit}")
        record = EvaluateRecord.where(:game_id => game_id).first
        logger.info("training_task_status start#3**#{game_id}**** #{Time.now.strftime("%Y-%m-%d %H:%M:%S.%L")}")
        answer_deduction_percentage = (100 - game.answer_deduction) / 100.to_f # 查看答案后剩余分数的百分比.
        # answer_deduction是查看答案的扣分比例
        # status:0表示评测成功
        if status == "0"
          if resubmit.present?
            game.update_attributes!(:retry_status => 2, :resubmit_identifier => resubmit)
            challenge.path.split(";").each do |path|
              game_passed_code(path.try(:strip), myshixun, game_id)
            end
          else
            game.update_attributes!(:status => 2,
                                    :end_time => Time.now,
                                    :accuracy => format("%.4f", 1.0 / game.query_index))
            myshixun.update_attributes!(:status => 1) if game.had_done == 1
            challenge.path.split(";").each do |path|
              game_passed_code(path.try(:strip), myshixun, game_id)
            end
            # 如果是已经发布的实训,则需要给出相应的奖励
            if challenge.shixun.try(:status) > 1
              score = (challenge.score * answer_deduction_percentage).to_i
              if score > 0
                reward_attrs = { container_id: game.id, container_type: 'Game', score: score }
                RewardGradeService.call(game.user, reward_attrs)
                RewardExperienceService.call(game.user, reward_attrs)
              end
              # 需要扣除查看答案的分数
              game.update_attributes!(:final_score => score)
            end

            # 更新实训关联的作品分数 TODO: 更新作品分数
            # HomeworksService.new.update_myshixun_work_score myshixun
          end
          # 如果过关了,下一关的状态是3(为开启),则需要把状态改成1(已开启)
          # next_game = game.next_game
          next_game = game.next_game(myshixun.shixun_id, game.myshixun_id, challenge.position)
          next_game.update_column(:status, 0) if next_game.present? && next_game.status == 3
          # status == "-1" 表示返回结果错误
        else
          if resubmit.present?
            game.update_attributes!(:retry_status => 1, :resubmit_identifier => resubmit)
          else
            # 评测没通关则,测试集对的个数给分,并且还要扣除用户是否查看答案的值
            test_set_percentage = test_set_score / 100.to_f # 测试集得分比
            score = (challenge.score * test_set_percentage * answer_deduction_percentage).to_i
            # 如果分数比上次多,则更新成绩
            game_update =
                if game.final_score < score
                  {final_score: score, status: 0}
                else
                  {status: 0}
                end
            game.update_attributes!(game_update)
          end
        end
        test_cases_time = format("%.3f",  (Time.now.to_f - t1.to_f)).to_f
        if record.present?
          consume_time = format("%.3f",  (Time.now - record.created_at)).to_f
          record.update_attributes!(:consume_time => consume_time, :git_pull => timeCost['pull'] ,
                                    :create_pod => timeCost['createPod'], :pod_execute => timeCost['execute'], :test_cases => test_cases_time,
                                    :brige => timeCost['evaluateAllTime'], :return_back => return_back_time)
        end
        uid_logger("training_task_status start#4**#{game_id}**** #{Time.now.strftime("%Y-%m-%d %H:%M:%S.%L")}")
        sucess_status
      rescue Exception => e
        tip_exception(e.message)
        uid_logger_error("training_task_status error: #{e}")
        raise ActiveRecord::Rollback
      end
    end
  end

  # 连接webssh
  def open_webssh
    username = edu_setting('webssh_username')
    password = edu_setting('webssh_password')
    old_time = Time.now.to_i
    begin
      shixun_tomcat = edu_setting('tomcat_webssh')
      uri = "#{shixun_tomcat}/bridge/webssh/getConnectInfo"
      params = {tpiID:@myshixun.id, podType:@myshixun.shixun.try(:webssh),
                containers:(Base64.urlsafe_encode64(shixun_container_limit @myshixun.shixun))}
      res = uri_post uri, params
      if res && res['code'].to_i != 0
        tip_exception("实训云平台繁忙(繁忙等级:92)")
      end
      render :json => {:host => res['address'],
                       :port => res['port'],
                       :ws_url => res['ws_address'],
                       :username => username,
                       :password => password,
                       :game_id => @myshixun.id,
                       :webssh_url => "#{shixun_tomcat}/bridge"}
    rescue Exception => e
      logger.error(e)
      render :json => {:error => e.try(:message)}
    ensure
      use_time = Time.now.to_i - old_time
      logger.info "open_webssh tpiID #{@myshixun.id} use time #{use_time}"
    end
  end

  include GitCommon

  # -----Repository
  # TODO: 之类需要一个resubmit参数,但是是关于games.
  def update_file
    begin
      @hide_code = Shixun.where(id: @myshixun.shixun_id).pluck(:hide_code).first
      tip_exception("技术平台为空!") if @myshixun.mirror_name.blank?
      path = params[:path].strip unless params[:path].blank?
      game_id = params[:game_id]
      game = Game.find(game_id)
      @content_modified = 0

      # params[:evaluate] 实训评测时更新必须给的参数,需要依据该参数做性能统计,其它类型的更新可以跳过
      # 自动保存的时候evaluate为0;点评测的时候为1
      if params[:evaluate] == 1
        @sec_key = generate_identifier(EvaluateRecord, 12)
        record = EvaluateRecord.create!(:user_id => current_user.id, :shixun_id => @myshixun.shixun_id, :game_id => game_id,
                                        :identifier => @sec_key)
        uid_logger("-- game build: file update #{@sec_key}, record id is #{record.id}, time is **** #{Time.now.strftime("%Y-%m-%d %H:%M:%S.%L")}")
      end
      unless @hide_code
        # 远程版本库文件内容
        last_content = GitService.file_content(repo_path: @repo_path, path: path)["content"]
        content = params[:content]

        if content != last_content
          @content_modified = 1

          author_name = current_user.full_name
          author_email = current_user.mail
          message = params[:evaluate] == 0 ? "System automatically submitted" : "User submitted"
          @content = GitService.update_file(repo_path: @repo_path,
                                            file_path: path,
                                            message: message,
                                            content: content,
                                            author_name: author_name,
                                            author_email: author_email)
        end
      end


      if game.status == 2
        @resubmit = Time.now.to_i
      end

      # 评测时间记录
      if record.present?
        consume_time = format("%.3f",  (Time.now.to_f - record.created_at.to_f)).to_f
        record.update_attributes!(:file_update => consume_time)
      end
    rescue Exception => e
      uid_logger_error(e.message)
      tip_exception("文件内容更新异常,请稍后重试")
    end
  end

  # 渲染实训代码
  # educodercss: 字符串以 ‘,’分隔,存储的是版本库css的路径
  # educoderscript: 字符串以 ‘,’分隔,存储的是版本库js的路径
  # contents: html实训的整体内容
  def html_content
    @contents = params[:contents] || ""
    edu_css = params[:educodercss]
    edu_js = params[:educoderscript]
    if @contents.present?
      @contents = @contents.gsub("w3equalsign", "=").gsub("w3scrw3ipttag", "script").gsub("edulink", "link").html_safe
    end
    # css
    if edu_css.present?
      css_path = edu_css.split(",")
      css_path.each do |path|
        file_content = GitService.file_content(repo_path: @repo_path, path: path)["content"]
        file_content = tran_base64_decode64(file_content) unless file_content.blank?
        @contents = @contents.sub(/EDUCODERCSS/, "<style>#{file_content}</style>")
      end
    end
    # js
    if edu_js.present?
      js_path = edu_js.split(",")
      js_path.each do |path|
        file_content = GitService.file_content(repo_path: @repo_path, path: path)["content"]
        file_content = tran_base64_decode64(file_content) unless file_content.blank?
        @contents = @contents.sub(/EDUCODERJS/, "<script>#{file_content}</script>")
      end
    end
    respond_to do |format|
      format.json
      format.html{render :layout => false}
    end
  end

  # 最新可以用的并发测试接口
  def sigle_mul_test
    codes = %W(1 2 3 4 5 6 7 8 9 A B C D E F G H J K L N M O P Q R S T U V W X Y Z)
    begin
      identifiers = Myshixun.where(:shixun_id => params[:shixun_id].split(",")).pluck(:identifier)
      ide = identifiers[rand(identifiers.length)]
      myshixun = Myshixun.where(:identifier => ide).first

      game = myshixun.games.last
      logger.warn("###2mul test game_build start ")
      identifier = game.try(:identifier)
      if game.status == 2
        code = codes.sample(8).join
        resubmit = "#{code}_#{myshixun.id}"
      end
      logger.warn("###3mul test game_build start ...")
      EvaluateRecord.create!(:user_id => myshixun.user_id, :shixun_id => myshixun.shixun.id, :game_id => game.id)
      redirect_to "/api/games/#{identifier}/game_build?resubmit=#{resubmit}&content_modified=0&first=1"
    rescue Exception => e
      logger.error("mul test failed ===> #{e.message}")
    end
  end


  # -----End

  private
  def find_myshixun
    @myshixun = Myshixun.find_by!(identifier: params[:identifier])
  end

  def find_repo_name
    @repo_path = @myshixun.try(:repo_path)
    @path = params[:path]
  end
end