class: "GraphGameTreeTest" alg: "ExpectimaxAgent" depth: "2" diagram: """ root / \ lose1 lose2 0 1 If your algorithm is returning a different action, make sure you are calling the evaluation function on losing states. """ num_agents: "2" start_state: "root" win_states: "" lose_states: "lose1 lose2" successors: """ root Left lose1 root Right lose2 """ evaluation: """ lose1 0.0 lose2 1.0 """