/* Copyright 2013 Google LLC All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ /* american fuzzy lop - error-checking, memory-zeroing alloc routines ------------------------------------------------------------------ Written and maintained by Michal Zalewski This allocator is not designed to resist malicious attackers (the canaries are small and predictable), but provides a robust and portable way to detect use-after-free, off-by-one writes, stale pointers, and so on. */ #ifndef _HAVE_ALLOC_INL_H #define _HAVE_ALLOC_INL_H #include #include #include #include "config.h" #include "types.h" #include "debug.h" /* User-facing macro to sprintf() to a dynamically allocated buffer. */ #define alloc_printf(_str...) ({ \ u8* _tmp; \ s32 _len = snprintf(NULL, 0, _str); \ if (_len < 0) FATAL("Whoa, snprintf() fails?!"); \ _tmp = ck_alloc(_len + 1); \ snprintf((char*)_tmp, _len + 1, _str); \ _tmp; \ }) /* Macro to enforce allocation limits as a last-resort defense against integer overflows. */ #define ALLOC_CHECK_SIZE(_s) do { \ if ((_s) > MAX_ALLOC) \ ABORT("Bad alloc request: %u bytes", (_s)); \ } while (0) /* Macro to check malloc() failures and the like. */ #define ALLOC_CHECK_RESULT(_r, _s) do { \ if (!(_r)) \ ABORT("Out of memory: can't allocate %u bytes", (_s)); \ } while (0) /* Magic tokens used to mark used / freed chunks. */ #define ALLOC_MAGIC_C1 0xFF00FF00 /* Used head (dword) */ #define ALLOC_MAGIC_F 0xFE00FE00 /* Freed head (dword) */ #define ALLOC_MAGIC_C2 0xF0 /* Used tail (byte) */ /* Positions of guard tokens in relation to the user-visible pointer. */ #define ALLOC_C1(_ptr) (((u32*)(_ptr))[-2]) #define ALLOC_S(_ptr) (((u32*)(_ptr))[-1]) #define ALLOC_C2(_ptr) (((u8*)(_ptr))[ALLOC_S(_ptr)]) #define ALLOC_OFF_HEAD 8 #define ALLOC_OFF_TOTAL (ALLOC_OFF_HEAD + 1) /* Allocator increments for ck_realloc_block(). */ #define ALLOC_BLK_INC 256 /* Sanity-checking macros for pointers. */ #define CHECK_PTR(_p) do { \ if (_p) { \ if (ALLOC_C1(_p) ^ ALLOC_MAGIC_C1) {\ if (ALLOC_C1(_p) == ALLOC_MAGIC_F) \ ABORT("Use after free."); \ else ABORT("Corrupted head alloc canary."); \ } \ if (ALLOC_C2(_p) ^ ALLOC_MAGIC_C2) \ ABORT("Corrupted tail alloc canary."); \ } \ } while (0) #define CHECK_PTR_EXPR(_p) ({ \ typeof (_p) _tmp = (_p); \ CHECK_PTR(_tmp); \ _tmp; \ }) /* Allocate a buffer, explicitly not zeroing it. Returns NULL for zero-sized requests. */ static inline void* DFL_ck_alloc_nozero(u32 size) { void* ret; if (!size) return NULL; ALLOC_CHECK_SIZE(size); ret = malloc(size + ALLOC_OFF_TOTAL); ALLOC_CHECK_RESULT(ret, size); ret += ALLOC_OFF_HEAD; ALLOC_C1(ret) = ALLOC_MAGIC_C1; ALLOC_S(ret) = size; ALLOC_C2(ret) = ALLOC_MAGIC_C2; return ret; } /* Allocate a buffer, returning zeroed memory. */ static inline void* DFL_ck_alloc(u32 size) { void* mem; if (!size) return NULL; mem = DFL_ck_alloc_nozero(size); return memset(mem, 0, size); } /* Free memory, checking for double free and corrupted heap. When DEBUG_BUILD is set, the old memory will be also clobbered with 0xFF. */ static inline void DFL_ck_free(void* mem) { if (!mem) return; CHECK_PTR(mem); #ifdef DEBUG_BUILD /* Catch pointer issues sooner. */ memset(mem, 0xFF, ALLOC_S(mem)); #endif /* DEBUG_BUILD */ ALLOC_C1(mem) = ALLOC_MAGIC_F; free(mem - ALLOC_OFF_HEAD); } /* Re-allocate a buffer, checking for issues and zeroing any newly-added tail. With DEBUG_BUILD, the buffer is always reallocated to a new addresses and the old memory is clobbered with 0xFF. */ static inline void* DFL_ck_realloc(void* orig, u32 size) { void* ret; u32 old_size = 0; if (!size) { DFL_ck_free(orig); return NULL; } if (orig) { CHECK_PTR(orig); #ifndef DEBUG_BUILD ALLOC_C1(orig) = ALLOC_MAGIC_F; #endif /* !DEBUG_BUILD */ old_size = ALLOC_S(orig); orig -= ALLOC_OFF_HEAD; ALLOC_CHECK_SIZE(old_size); } ALLOC_CHECK_SIZE(size); #ifndef DEBUG_BUILD ret = realloc(orig, size + ALLOC_OFF_TOTAL); ALLOC_CHECK_RESULT(ret, size); #else /* Catch pointer issues sooner: force relocation and make sure that the original buffer is wiped. */ ret = malloc(size + ALLOC_OFF_TOTAL); ALLOC_CHECK_RESULT(ret, size); if (orig) { memcpy(ret + ALLOC_OFF_HEAD, orig + ALLOC_OFF_HEAD, MIN(size, old_size)); memset(orig + ALLOC_OFF_HEAD, 0xFF, old_size); ALLOC_C1(orig + ALLOC_OFF_HEAD) = ALLOC_MAGIC_F; free(orig); } #endif /* ^!DEBUG_BUILD */ ret += ALLOC_OFF_HEAD; ALLOC_C1(ret) = ALLOC_MAGIC_C1; ALLOC_S(ret) = size; ALLOC_C2(ret) = ALLOC_MAGIC_C2; if (size > old_size) memset(ret + old_size, 0, size - old_size); return ret; } /* Re-allocate a buffer with ALLOC_BLK_INC increments (used to speed up repeated small reallocs without complicating the user code). */ static inline void* DFL_ck_realloc_block(void* orig, u32 size) { #ifndef DEBUG_BUILD if (orig) { CHECK_PTR(orig); if (ALLOC_S(orig) >= size) return orig; size += ALLOC_BLK_INC; } #endif /* !DEBUG_BUILD */ return DFL_ck_realloc(orig, size); } /* Create a buffer with a copy of a string. Returns NULL for NULL inputs. */ static inline u8* DFL_ck_strdup(u8* str) { void* ret; u32 size; if (!str) return NULL; size = strlen((char*)str) + 1; ALLOC_CHECK_SIZE(size); ret = malloc(size + ALLOC_OFF_TOTAL); ALLOC_CHECK_RESULT(ret, size); ret += ALLOC_OFF_HEAD; ALLOC_C1(ret) = ALLOC_MAGIC_C1; ALLOC_S(ret) = size; ALLOC_C2(ret) = ALLOC_MAGIC_C2; return memcpy(ret, str, size); } /* Create a buffer with a copy of a memory block. Returns NULL for zero-sized or NULL inputs. */ static inline void* DFL_ck_memdup(void* mem, u32 size) { void* ret; if (!mem || !size) return NULL; ALLOC_CHECK_SIZE(size); ret = malloc(size + ALLOC_OFF_TOTAL); ALLOC_CHECK_RESULT(ret, size); ret += ALLOC_OFF_HEAD; ALLOC_C1(ret) = ALLOC_MAGIC_C1; ALLOC_S(ret) = size; ALLOC_C2(ret) = ALLOC_MAGIC_C2; return memcpy(ret, mem, size); } /* Create a buffer with a block of text, appending a NUL terminator at the end. Returns NULL for zero-sized or NULL inputs. */ static inline u8* DFL_ck_memdup_str(u8* mem, u32 size) { u8* ret; if (!mem || !size) return NULL; ALLOC_CHECK_SIZE(size); ret = malloc(size + ALLOC_OFF_TOTAL + 1); ALLOC_CHECK_RESULT(ret, size); ret += ALLOC_OFF_HEAD; ALLOC_C1(ret) = ALLOC_MAGIC_C1; ALLOC_S(ret) = size; ALLOC_C2(ret) = ALLOC_MAGIC_C2; memcpy(ret, mem, size); ret[size] = 0; return ret; } #ifndef DEBUG_BUILD /* In non-debug mode, we just do straightforward aliasing of the above functions to user-visible names such as ck_alloc(). */ #define ck_alloc DFL_ck_alloc #define ck_alloc_nozero DFL_ck_alloc_nozero #define ck_realloc DFL_ck_realloc #define ck_realloc_block DFL_ck_realloc_block #define ck_strdup DFL_ck_strdup #define ck_memdup DFL_ck_memdup #define ck_memdup_str DFL_ck_memdup_str #define ck_free DFL_ck_free #define alloc_report() #else /* In debugging mode, we also track allocations to detect memory leaks, and the flow goes through one more layer of indirection. */ /* Alloc tracking data structures: */ #define ALLOC_BUCKETS 4096 struct TRK_obj { void *ptr; char *file, *func; u32 line; }; #ifdef AFL_MAIN struct TRK_obj* TRK[ALLOC_BUCKETS]; u32 TRK_cnt[ALLOC_BUCKETS]; # define alloc_report() TRK_report() #else extern struct TRK_obj* TRK[ALLOC_BUCKETS]; extern u32 TRK_cnt[ALLOC_BUCKETS]; # define alloc_report() #endif /* ^AFL_MAIN */ /* Bucket-assigning function for a given pointer: */ #define TRKH(_ptr) (((((u32)(_ptr)) >> 16) ^ ((u32)(_ptr))) % ALLOC_BUCKETS) /* Add a new entry to the list of allocated objects. */ static inline void TRK_alloc_buf(void* ptr, const char* file, const char* func, u32 line) { u32 i, bucket; if (!ptr) return; bucket = TRKH(ptr); /* Find a free slot in the list of entries for that bucket. */ for (i = 0; i < TRK_cnt[bucket]; i++) if (!TRK[bucket][i].ptr) { TRK[bucket][i].ptr = ptr; TRK[bucket][i].file = (char*)file; TRK[bucket][i].func = (char*)func; TRK[bucket][i].line = line; return; } /* No space available - allocate more. */ TRK[bucket] = DFL_ck_realloc_block(TRK[bucket], (TRK_cnt[bucket] + 1) * sizeof(struct TRK_obj)); TRK[bucket][i].ptr = ptr; TRK[bucket][i].file = (char*)file; TRK[bucket][i].func = (char*)func; TRK[bucket][i].line = line; TRK_cnt[bucket]++; } /* Remove entry from the list of allocated objects. */ static inline void TRK_free_buf(void* ptr, const char* file, const char* func, u32 line) { u32 i, bucket; if (!ptr) return; bucket = TRKH(ptr); /* Find the element on the list... */ for (i = 0; i < TRK_cnt[bucket]; i++) if (TRK[bucket][i].ptr == ptr) { TRK[bucket][i].ptr = 0; return; } WARNF("ALLOC: Attempt to free non-allocated memory in %s (%s:%u)", func, file, line); } /* Do a final report on all non-deallocated objects. */ static inline void TRK_report(void) { u32 i, bucket; fflush(0); for (bucket = 0; bucket < ALLOC_BUCKETS; bucket++) for (i = 0; i < TRK_cnt[bucket]; i++) if (TRK[bucket][i].ptr) WARNF("ALLOC: Memory never freed, created in %s (%s:%u)", TRK[bucket][i].func, TRK[bucket][i].file, TRK[bucket][i].line); } /* Simple wrappers for non-debugging functions: */ static inline void* TRK_ck_alloc(u32 size, const char* file, const char* func, u32 line) { void* ret = DFL_ck_alloc(size); TRK_alloc_buf(ret, file, func, line); return ret; } static inline void* TRK_ck_realloc(void* orig, u32 size, const char* file, const char* func, u32 line) { void* ret = DFL_ck_realloc(orig, size); TRK_free_buf(orig, file, func, line); TRK_alloc_buf(ret, file, func, line); return ret; } static inline void* TRK_ck_realloc_block(void* orig, u32 size, const char* file, const char* func, u32 line) { void* ret = DFL_ck_realloc_block(orig, size); TRK_free_buf(orig, file, func, line); TRK_alloc_buf(ret, file, func, line); return ret; } static inline void* TRK_ck_strdup(u8* str, const char* file, const char* func, u32 line) { void* ret = DFL_ck_strdup(str); TRK_alloc_buf(ret, file, func, line); return ret; } static inline void* TRK_ck_memdup(void* mem, u32 size, const char* file, const char* func, u32 line) { void* ret = DFL_ck_memdup(mem, size); TRK_alloc_buf(ret, file, func, line); return ret; } static inline void* TRK_ck_memdup_str(void* mem, u32 size, const char* file, const char* func, u32 line) { void* ret = DFL_ck_memdup_str(mem, size); TRK_alloc_buf(ret, file, func, line); return ret; } static inline void TRK_ck_free(void* ptr, const char* file, const char* func, u32 line) { TRK_free_buf(ptr, file, func, line); DFL_ck_free(ptr); } /* Aliasing user-facing names to tracking functions: */ #define ck_alloc(_p1) \ TRK_ck_alloc(_p1, __FILE__, __FUNCTION__, __LINE__) #define ck_alloc_nozero(_p1) \ TRK_ck_alloc(_p1, __FILE__, __FUNCTION__, __LINE__) #define ck_realloc(_p1, _p2) \ TRK_ck_realloc(_p1, _p2, __FILE__, __FUNCTION__, __LINE__) #define ck_realloc_block(_p1, _p2) \ TRK_ck_realloc_block(_p1, _p2, __FILE__, __FUNCTION__, __LINE__) #define ck_strdup(_p1) \ TRK_ck_strdup(_p1, __FILE__, __FUNCTION__, __LINE__) #define ck_memdup(_p1, _p2) \ TRK_ck_memdup(_p1, _p2, __FILE__, __FUNCTION__, __LINE__) #define ck_memdup_str(_p1, _p2) \ TRK_ck_memdup_str(_p1, _p2, __FILE__, __FUNCTION__, __LINE__) #define ck_free(_p1) \ TRK_ck_free(_p1, __FILE__, __FUNCTION__, __LINE__) #endif /* ^!DEBUG_BUILD */ #endif /* ! _HAVE_ALLOC_INL_H */