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/*
* Copyright 2002-2019 Intel Corporation.
*
* This software and the related documents are Intel copyrighted materials, and your
* use of them is governed by the express license under which they were provided to
* you ("License"). Unless the License provides otherwise, you may not use, modify,
* copy, publish, distribute, disclose or transmit this software or the related
* documents without Intel's prior written permission.
*
* This software and the related documents are provided as is, with no express or
* implied warranties, other than those that are expressly stated in the License.
*/
// <COMPONENT>: debugger-protocol
// <FILE-TYPE>: component public header
#ifndef DEBUGGER_PROTOCOL_EVENT_WINDOWS_HPP
#define DEBUGGER_PROTOCOL_EVENT_WINDOWS_HPP
namespace DEBUGGER_PROTOCOL {
/*!
* In the future, new fields may be added to the end of the EVENT_INFO_WINDOWS32
* or EVENT_INFO_WINDOWS64 structures. If this happens, clients can use the
* \e _version field to retain backward compatibility.
*
* When a client writes information to these structures, it should set \e _version
* to the latest version that it supports.
*
* When a client reads these structures, it should use \e _version to tell which
* fields are valid. A client should allow that \e _version may be greater than
* the newest version it knows about, which happens if an older front-end runs
* with a newer back-end or vice-versa.
*/
enum EVENT_INFO_WINDOWS_VERSION
{
EVENT_INFO_WINDOWS_VERSION_0 ///< This is the only defined version currently.
};
static const unsigned MAX_EXCEPTION_PARAMETERS = 15; ///< Maximum number of exception parameters.
/*!
* This has the same layout as EXCEPTION_RECORD32. If you are compiling on Windows,
* you can safely cast to that type.
*/
struct /*<POD>*/ EXCEPTION32
{
UINT32 _exceptionCode;
UINT32 _exceptionFlags;
UINT32 _exceptionRecord;
UINT32 _exceptionAddress;
UINT32 _numberParameters;
UINT32 _exceptionInformation[MAX_EXCEPTION_PARAMETERS];
};
/*!
* This has the same layout as EXCEPTION_RECORD64. If you are compiling on Windows,
* you can safely cast to that type.
*/
struct /*<POD>*/ EXCEPTION64
{
UINT32 _exceptionCode;
UINT32 _exceptionFlags;
UINT64 _exceptionRecord;
UINT64 _exceptionAddress;
UINT32 _numberParameters;
UINT32 _pad;
UINT64 _exceptionInformation[MAX_EXCEPTION_PARAMETERS];
};
/*!
* Information about an exception received on a 32-bit Windows target.
*/
struct /*<POD>*/ EVENT_INFO_WINDOWS32
{
EVENT_INFO_WINDOWS_VERSION _version; ///< Tells which fields in this structure are valid.
bool _firstChance; ///< TRUE if this is a first-chance exception.
EXCEPTION32 _exception; ///< Windows exception record.
};
/*!
* Information about an exception received on a 64-bit Windows target.
*/
struct /*<POD>*/ EVENT_INFO_WINDOWS64
{
EVENT_INFO_WINDOWS_VERSION _version; ///< Tells which fields in this structure are valid.
bool _firstChance; ///< TRUE if this is a first-chance exception.
EXCEPTION64 _exception; ///< Windows exception record.
};
} // namespace
#endif // file guard