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71 lines
2.5 KiB
71 lines
2.5 KiB
/*
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* Copyright 2002-2019 Intel Corporation.
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*
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* This software and the related documents are Intel copyrighted materials, and your
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* use of them is governed by the express license under which they were provided to
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* you ("License"). Unless the License provides otherwise, you may not use, modify,
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* copy, publish, distribute, disclose or transmit this software or the related
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* documents without Intel's prior written permission.
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*
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* This software and the related documents are provided as is, with no express or
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* implied warranties, other than those that are expressly stated in the License.
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*/
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// <COMPONENT>: debugger-protocol
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// <FILE-TYPE>: component public header
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#ifndef DEBUGGER_PROTOCOL_IMAGE_WINDOWS_HPP
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#define DEBUGGER_PROTOCOL_IMAGE_WINDOWS_HPP
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namespace DEBUGGER_PROTOCOL {
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/*!
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* In the future, new image types may be added. To retain backward compatibility,
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* clients should ignore types they don't recognize.
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*/
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enum IMAGE_TYPE_WINDOWS
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{
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/*!
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* Image is from the main PE executable file that is loaded into the target process.
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*/
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IMAGE_TYPE_WINDOWS_PE_MAIN,
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/*!
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* Image is from a PE file representing a DLL in the target process.
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*/
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IMAGE_TYPE_WINDOWS_PE_LIBRARY
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};
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/*!
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* In the future, new fields may be added to the end of the IMAGE_INFO_LINUX structure.
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* If this happens, clients can use the \e _version field to retain backward
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* compatibility.
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*
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* When a client writes information to this structure, it should set \e _version
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* to the latest version that it supports.
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*
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* When a client reads this structure, it should use \e _version to tell which
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* fields are valid. A client should allow that \e _version may be greater than
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* the newest version it knows about, which happens if an older front-end runs
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* with a newer back-end or vice-versa.
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*/
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enum IMAGE_INFO_WINDOWS_VERSION
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{
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IMAGE_INFO_WINDOWS_VERSION_0 ///< This is the only defined version currently.
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};
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/*!
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* Information about an image in the target application.
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*/
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struct /*<UTILITY>*/ IMAGE_INFO_WINDOWS
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{
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IMAGE_INFO_WINDOWS_VERSION _version; ///< Tells which fields in this structure are valid.
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IMAGE_TYPE_WINDOWS _type; ///< The image type.
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ANYADDR _base; ///< Base address at which the PE file is loaded into memory.
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size_t _size; ///< Total size in bytes of the loaded image in memory.
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std::string _name; ///< Absolute pathname to the PE file (UTF-8).
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};
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} // namespace
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#endif // file guard
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