forked from p8lxtapfy/matrix
Compare commits
2 Commits
Author | SHA1 | Date |
---|---|---|
高世波 | dde48d6fd3 | 1 year ago |
高世波 | 7f00d95937 | 1 year ago |
@ -0,0 +1 @@
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*.*~
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@ -0,0 +1,28 @@
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{
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"tasks": [
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{
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"type": "cppbuild",
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"label": "C/C++: gcc.exe 生成活动文件",
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"command": "C:\\Users\\GaoShiBo\\software\\mingw64\\bin\\gcc.exe",
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"args": [
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"-fdiagnostics-color=always",
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"-g",
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"${file}",
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"-o",
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"${fileDirname}\\${fileBasenameNoExtension}.exe"
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],
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"options": {
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"cwd": "${fileDirname}"
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},
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"problemMatcher": [
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"$gcc"
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],
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"group": {
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||||
"kind": "build",
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"isDefault": true
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},
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"detail": "调试器生成的任务。"
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}
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],
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"version": "2.0.0"
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}
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@ -1,31 +0,0 @@
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#include<stdio.h>
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#include<time.h>
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#include<stdlib.h>
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void matrixOutput(int matrixArr[9][9])
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{
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for (int i = 0; i < 9; i++)
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{
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for (int j = 0; j < 9; j++)
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{
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printf("%d", matrixArr[i][j]);
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if (j != 8)
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printf(" ");
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}
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if (i != 8)
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printf("\n");
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}
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}
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int main()
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{
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int board[9][9] = {{5, 3, 4, 6, 7, 8, 9, 1, 2},
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{6, 7, 2, 1, 9, 5, 3, 4, 8},
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{1, 9, 8, 3, 4, 2, 5, 6, 7},
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{8, 5, 9, 7, 6, 1, 4, 2, 3},
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{4, 2, 6, 8, 5, 3, 7, 9, 1},
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{7, 1, 3, 9, 2, 4, 8, 5, 6},
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{9, 6, 1, 5, 3, 7, 2, 8, 4},
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{2, 8, 7, 4, 1, 9, 6, 3, 5},
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{3, 4, 5, 2, 8, 6, 1, 7, 9}};
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matrixOutput(board);
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return 0;}
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@ -1,82 +0,0 @@
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#include<stdio.h>
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#include<time.h>
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#include<stdlib.h>
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int checkMatrix(int matrixArr[9][9], int isPrintInfo){
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int rowCnt[9][10]={0};
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int colCnt[9][10]={0};
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int bloCnt[9][10]={0};
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for(int i=0;i<9;i++){
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for(int j=0;j<9;j++){
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if(matrixArr[i][j]!=0){
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rowCnt[i][matrixArr[i][j]]++;
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if(rowCnt[i][matrixArr[i][j]]>1){
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if(isPrintInfo){
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printf("\nFalse:Invalid initial Sudoku matrix!");
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printf("\nThe number %d in the row %d has been used!",matrixArr[i][j],i+1);
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}
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return 0;
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}
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colCnt[j][matrixArr[i][j]]++;
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if(colCnt[j][matrixArr[i][j]]>1){
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if(isPrintInfo){
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printf("\nFalse:Invalid initial Sudoku matrix!");
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printf("\nThe number %d in the col %d has been used!",matrixArr[i][j],j+1);
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}
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return 0;
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}
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bloCnt[i/3*3+j/3][matrixArr[i][j]]++;
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if(bloCnt[i/3*3+j/3][matrixArr[i][j]]>1){
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if(isPrintInfo){
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printf("\nFalse:Invalid initial Sudoku matrix!");
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printf("\nThe number %d in the block %d has been used!",matrixArr[i][j],i/3*3+j/3+1);
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}
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return 0;
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}
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}
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}
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}
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if(isPrintInfo){
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printf("\nTrue:Valid initial Sudoku matrix!");
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}
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return 1;
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}
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void matrixOutput(int matrixArr[9][9])
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{
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for (int i = 0; i < 9; i++)
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{
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for (int j = 0; j < 9; j++)
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{
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printf("%d", matrixArr[i][j]);
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if (j != 8)
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printf(" ");
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}
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if (i != 8)
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printf("\n");
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}
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}
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int main(){
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int board0[9][9] = {{5, 3, 0, 0, 7, 0, 0, 0, 0},
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{6, 0, 0, 1, 9, 5, 0, 0, 0},
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{0, 9, 8, 0, 0, 0, 0, 6, 0},
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{8, 0, 0, 0, 6, 0, 0, 0, 3},
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{4, 0, 0, 8, 0, 3, 0, 0, 1},
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{7, 0, 0, 0, 2, 0, 0, 0, 6},
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{0, 6, 0, 0, 0, 0, 2, 8, 0},
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{0, 0, 0, 4, 1, 9, 0, 0, 5},
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{0, 0, 0, 0, 8, 0, 0, 7, 9}};
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int board1[9][9] = {{8, 3, 0, 0, 7, 0, 0, 0, 0},
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{6, 0, 0, 1, 9, 5, 0, 0, 0},
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{0, 9, 8, 0, 0, 0, 0, 6, 0},
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{8, 0, 0, 0, 6, 0, 0, 0, 3},
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{4, 0, 0, 8, 0, 3, 0, 0, 1},
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{7, 0, 0, 0, 2, 0, 0, 0, 6},
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{0, 6, 0, 0, 0, 0, 2, 8, 0},
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{0, 0, 0, 4, 1, 9, 0, 0, 5},
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{0, 0, 0, 0, 8, 0, 0, 7, 9}};
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printf("The original Sudoku matrix: \n");
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matrixOutput(board1);
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checkMatrix(board1,1);
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return 0;
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}
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@ -0,0 +1,67 @@
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#include "myMatrix.h"
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int checkMatrix(int matrixArr[9][9], int isPrintInfo){
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int rowCnt[9][10]={0};
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int colCnt[9][10]={0};
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int bloCnt[9][10]={0};
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for(int i=0;i<9;i++){
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for(int j=0;j<9;j++){
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if(matrixArr[i][j]!=0){
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rowCnt[i][matrixArr[i][j]]++;
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if(rowCnt[i][matrixArr[i][j]]>1){
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if(isPrintInfo){
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printf("\nFalse:Invalid initial Sudoku matrix!\n");
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printf("\nThe number %d in the row %d has been used!\n",matrixArr[i][j],i+1);
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}
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return 0;
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}
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colCnt[j][matrixArr[i][j]]++;
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if(colCnt[j][matrixArr[i][j]]>1){
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if(isPrintInfo){
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printf("\nFalse:Invalid initial Sudoku matrix!\n");
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printf("\nThe number %d in the col %d has been used!\n",matrixArr[i][j],j+1);
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}
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return 0;
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}
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bloCnt[i/3*3+j/3][matrixArr[i][j]]++;
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if(bloCnt[i/3*3+j/3][matrixArr[i][j]]>1){
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if(isPrintInfo){
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printf("\nFalse:Invalid initial Sudoku matrix!\n");
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printf("\nThe number %d in the block %d has been used!\n",matrixArr[i][j],i/3*3+j/3+1);
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}
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return 0;
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}
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}
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}
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}
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if(isPrintInfo){
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printf("\nTrue:Valid initial Sudoku matrix!\n");
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}
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return 1;
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}
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// int main(){
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// int board0[9][9] = {{5, 3, 0, 0, 7, 0, 0, 0, 0},
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// {6, 0, 0, 1, 9, 5, 0, 0, 0},
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// {0, 9, 8, 0, 0, 0, 0, 6, 0},
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// {8, 0, 0, 0, 6, 0, 0, 0, 3},
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// {4, 0, 0, 8, 0, 3, 0, 0, 1},
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// {7, 0, 0, 0, 2, 0, 0, 0, 6},
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// {0, 6, 0, 0, 0, 0, 2, 8, 0},
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// {0, 0, 0, 4, 1, 9, 0, 0, 5},
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// {0, 0, 0, 0, 8, 0, 0, 7, 9}};
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// int board1[9][9] = {{8, 3, 0, 0, 7, 0, 0, 0, 0},
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// {6, 0, 0, 1, 9, 5, 0, 0, 0},
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// {0, 9, 8, 0, 0, 0, 0, 6, 0},
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// {8, 0, 0, 0, 6, 0, 0, 0, 3},
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// {4, 0, 0, 8, 0, 3, 0, 0, 1},
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// {7, 0, 0, 0, 2, 0, 0, 0, 6},
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// {0, 6, 0, 0, 0, 0, 2, 8, 0},
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// {0, 0, 0, 4, 1, 9, 0, 0, 5},
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// {0, 0, 0, 0, 8, 0, 0, 7, 9}};
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//
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// printf("The original Sudoku matrix: \n");
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// matrixOutput(board1);
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// checkMatrix(board1,1);
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// return 0;
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// }
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@ -1,130 +1,75 @@
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#include<stdio.h>
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#include<time.h>
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#include<stdlib.h>
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int checkMatrix(int matrixArr[9][9], int isPrintInfo){
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int rowCnt[9][10]={0};
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int colCnt[9][10]={0};
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int bloCnt[9][10]={0};
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for(int i=0;i<9;i++){
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for(int j=0;j<9;j++){
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if(matrixArr[i][j]!=0){
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rowCnt[i][matrixArr[i][j]]++;
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if(rowCnt[i][matrixArr[i][j]]>1){
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if(isPrintInfo){
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printf("\nFalse:Invalid initial Sudoku matrix!");
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printf("\nThe number %d in the row %d has been used!",matrixArr[i][j],i+1);
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}
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return 0;
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}
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colCnt[j][matrixArr[i][j]]++;
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if(colCnt[j][matrixArr[i][j]]>1){
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if(isPrintInfo){
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printf("\nFalse:Invalid initial Sudoku matrix!");
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printf("\nThe number %d in the col %d has been used!",matrixArr[i][j],j+1);
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}
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return 0;
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}
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bloCnt[i/3*3+j/3][matrixArr[i][j]]++;
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if(bloCnt[i/3*3+j/3][matrixArr[i][j]]>1){
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if(isPrintInfo){
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printf("\nFalse:Invalid initial Sudoku matrix!");
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printf("\nThe number %d in the block %d has been used!",matrixArr[i][j],i/3*3+j/3+1);
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}
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return 0;
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}
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}
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}
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}
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if(isPrintInfo){
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printf("\nTrue:Valid initial Sudoku matrix!");
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}
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return 1;
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}
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void matrixOutput(int matrixArr[9][9])
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{
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for (int i = 0; i < 9; i++)
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{
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for (int j = 0; j < 9; j++)
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{
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printf("%d", matrixArr[i][j]);
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if (j != 8)
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printf(" ");
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}
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if (i != 8)
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printf("\n");
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}
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}
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int fillMatrix(int matrixArr[9][9], int row, int col){
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if(row==9){
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return 1;
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}
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if(col==9){
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return fillMatrix(matrixArr,row+1,0);
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}
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if(matrixArr[row][col]!=0){
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return fillMatrix(matrixArr, row, col+1);
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}
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for(int i=1;i<=9;i++){
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matrixArr[row][col]=i;
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if(checkMatrix(matrixArr,0)){
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if(fillMatrix(matrixArr,row,col+1)){
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return 1;
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}
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matrixArr[row][col]=0;
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}else{
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matrixArr[row][col]=0;
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}
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}
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return 0;
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}
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int main()
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{
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int board0[9][9] = {{5, 3, 0, 0, 7, 0, 0, 0, 0},
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{6, 0, 0, 1, 9, 5, 0, 0, 0},
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{0, 9, 8, 0, 0, 0, 0, 6, 0},
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{8, 0, 0, 0, 6, 0, 0, 0, 3},
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{4, 0, 0, 8, 0, 3, 0, 0, 1},
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{7, 0, 0, 0, 2, 0, 0, 0, 6},
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{0, 6, 0, 0, 0, 0, 2, 8, 0},
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{0, 0, 0, 4, 1, 9, 0, 0, 5},
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{0, 0, 0, 0, 8, 0, 0, 7, 9}};
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int board1[9][9] = {{8, 3, 0, 0, 7, 0, 0, 0, 0},
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{6, 0, 0, 1, 9, 5, 0, 0, 0},
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{0, 9, 8, 0, 0, 0, 0, 6, 0},
|
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{8, 0, 0, 0, 6, 0, 0, 0, 3},
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{4, 0, 0, 8, 0, 3, 0, 0, 1},
|
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{7, 0, 0, 0, 2, 0, 0, 0, 6},
|
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{0, 6, 0, 0, 0, 0, 2, 8, 0},
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{0, 0, 0, 4, 1, 9, 0, 0, 5},
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{0, 0, 0, 0, 8, 0, 0, 7, 9}};
|
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int board2[9][9] = {{5, 2, 0, 0, 7, 0, 0, 0, 0},
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{6, 0, 0, 1, 9, 5, 0, 0, 0},
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{0, 9, 8, 0, 0, 0, 0, 6, 0},
|
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{8, 0, 0, 0, 6, 0, 0, 0, 3},
|
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{4, 0, 0, 8, 0, 3, 0, 0, 1},
|
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{7, 0, 0, 0, 2, 0, 0, 0, 6},
|
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{0, 6, 0, 0, 0, 0, 2, 8, 0},
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{0, 0, 0, 4, 1, 9, 0, 0, 5},
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{0, 0, 0, 0, 8, 0, 0, 7, 9}};
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printf("The original Sudoku matrix: \n");
|
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matrixOutput(board0);
|
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if (checkMatrix(board0, 1))
|
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{
|
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if (fillMatrix(board0, 0, 0))
|
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{
|
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printf("\nThe solution of Sudoku matrix:\n");
|
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matrixOutput(board0);
|
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}
|
||||
else
|
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{
|
||||
printf("\nNo solution!");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("\nNo solution!");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
#include "myMatrix.h"
|
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|
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int fillMatrix(int matrixArr[9][9], int row, int col){
|
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if(row==9){
|
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return 1;
|
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}
|
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if(col==9){
|
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return fillMatrix(matrixArr,row+1,0);
|
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}
|
||||
if(matrixArr[row][col]!=0){
|
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return fillMatrix(matrixArr, row, col+1);
|
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}
|
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for(int i=1;i<=9;i++){
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matrixArr[row][col]=i;
|
||||
if(checkMatrix(matrixArr,0)){
|
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if(fillMatrix(matrixArr,row,col+1)){
|
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return 1;
|
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}
|
||||
matrixArr[row][col]=0;
|
||||
}else{
|
||||
matrixArr[row][col]=0;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
int board0[9][9] = {{5, 3, 0, 0, 7, 0, 0, 0, 0},
|
||||
{6, 0, 0, 1, 9, 5, 0, 0, 0},
|
||||
{0, 9, 8, 0, 0, 0, 0, 6, 0},
|
||||
{8, 0, 0, 0, 6, 0, 0, 0, 3},
|
||||
{4, 0, 0, 8, 0, 3, 0, 0, 1},
|
||||
{7, 0, 0, 0, 2, 0, 0, 0, 6},
|
||||
{0, 6, 0, 0, 0, 0, 2, 8, 0},
|
||||
{0, 0, 0, 4, 1, 9, 0, 0, 5},
|
||||
{0, 0, 0, 0, 8, 0, 0, 7, 9}};
|
||||
int board1[9][9] = {{8, 3, 0, 0, 7, 0, 0, 0, 0},
|
||||
{6, 0, 0, 1, 9, 5, 0, 0, 0},
|
||||
{0, 9, 8, 0, 0, 0, 0, 6, 0},
|
||||
{8, 0, 0, 0, 6, 0, 0, 0, 3},
|
||||
{4, 0, 0, 8, 0, 3, 0, 0, 1},
|
||||
{7, 0, 0, 0, 2, 0, 0, 0, 6},
|
||||
{0, 6, 0, 0, 0, 0, 2, 8, 0},
|
||||
{0, 0, 0, 4, 1, 9, 0, 0, 5},
|
||||
{0, 0, 0, 0, 8, 0, 0, 7, 9}};
|
||||
int board2[9][9] = {{5, 2, 0, 0, 7, 0, 0, 0, 0},
|
||||
{6, 0, 0, 1, 9, 5, 0, 0, 0},
|
||||
{0, 9, 8, 0, 0, 0, 0, 6, 0},
|
||||
{8, 0, 0, 0, 6, 0, 0, 0, 3},
|
||||
{4, 0, 0, 8, 0, 3, 0, 0, 1},
|
||||
{7, 0, 0, 0, 2, 0, 0, 0, 6},
|
||||
{0, 6, 0, 0, 0, 0, 2, 8, 0},
|
||||
{0, 0, 0, 4, 1, 9, 0, 0, 5},
|
||||
{0, 0, 0, 0, 8, 0, 0, 7, 9}};
|
||||
printf("The original Sudoku matrix: \n");
|
||||
matrixOutput(board0);
|
||||
if (checkMatrix(board0, 1))
|
||||
{
|
||||
if (fillMatrix(board0, 0, 0))
|
||||
{
|
||||
printf("\nThe solution of Sudoku matrix:\n");
|
||||
matrixOutput(board0);
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("\nNo solution!");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("\nNo solution!");
|
||||
}
|
||||
return 0;
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
#include<stdio.h>
|
||||
#include<time.h>
|
||||
#include<stdlib.h>
|
||||
|
||||
void matrixOutput(int matrixArr[9][9]);
|
||||
void matrixRandomInit(int matrixArr[9][9]);
|
||||
int checkMatrix(int matrixArr[9][9], int isPrintInfo);
|
@ -0,0 +1,38 @@
|
||||
#include "myMatrix.h"
|
||||
|
||||
void matrixOutput(int matrixArr[9][9])
|
||||
{
|
||||
for (int i = 0; i < 9; i++)
|
||||
{
|
||||
if(i % 3 == 0)
|
||||
printf("|-----------------------|\n");
|
||||
for (int j = 0; j < 9; j++)
|
||||
{
|
||||
if(j % 3 == 0){
|
||||
printf("| ");
|
||||
}
|
||||
printf("%d", matrixArr[i][j]);
|
||||
if (j != 8)
|
||||
printf(" ");
|
||||
else
|
||||
printf(" |");
|
||||
}
|
||||
printf("\n");
|
||||
}
|
||||
printf("|-----------------------|\n");
|
||||
}
|
||||
|
||||
// int main()
|
||||
// {
|
||||
// int board[9][9] = {{5, 3, 4, 6, 7, 8, 9, 1, 2},
|
||||
// {6, 7, 2, 1, 9, 5, 3, 4, 8},
|
||||
// {1, 9, 8, 3, 4, 2, 5, 6, 7},
|
||||
// {8, 5, 9, 7, 6, 1, 4, 2, 3},
|
||||
// {4, 2, 6, 8, 5, 3, 7, 9, 1},
|
||||
// {7, 1, 3, 9, 2, 4, 8, 5, 6},
|
||||
// {9, 6, 1, 5, 3, 7, 2, 8, 4},
|
||||
// {2, 8, 7, 4, 1, 9, 6, 3, 5},
|
||||
// {3, 4, 5, 2, 8, 6, 1, 7, 9}};
|
||||
// matrixOutput(board);
|
||||
// return 0;
|
||||
// }
|
@ -1,55 +1,38 @@
|
||||
#include<stdio.h>
|
||||
#include<time.h>
|
||||
#include<stdlib.h>
|
||||
|
||||
void matrixOutput(int matrixArr[9][9])
|
||||
{
|
||||
for (int i = 0; i < 9; i++)
|
||||
{
|
||||
for (int j = 0; j < 9; j++)
|
||||
{
|
||||
printf("%d", matrixArr[i][j]);
|
||||
if (j != 8)
|
||||
printf(" ");
|
||||
}
|
||||
if (i != 8)
|
||||
printf("\n");
|
||||
}
|
||||
}
|
||||
|
||||
void matrixRandomInit(int matrixArr[9][9]){
|
||||
int map[9] = {1,2,3,4,5,6,7,8,9};
|
||||
int mp;
|
||||
srand(time(NULL));
|
||||
for(int i=0;i<9;i++){
|
||||
for(int j=0;j<9;j++){
|
||||
matrixArr[i][j] = 0;
|
||||
}
|
||||
}
|
||||
for(int i=0;i<9;i++){
|
||||
if(i%3==0){
|
||||
mp=0;
|
||||
for(int j=0;j<8;j++){
|
||||
int n = i+rand()%(8-i);
|
||||
int tmp = map[i];
|
||||
map[i] = map[n];
|
||||
map[n]=tmp;
|
||||
}
|
||||
}
|
||||
int k=0;
|
||||
while(k<3){
|
||||
int tmpP = rand()%9;
|
||||
if(matrixArr[i][tmpP]==0){
|
||||
matrixArr[i][tmpP] = map[mp++];
|
||||
k++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int main(){
|
||||
int board[9][9];
|
||||
matrixRandomInit(board);
|
||||
matrixOutput(board);
|
||||
return 0;
|
||||
}
|
||||
#include "myMatrix.h"
|
||||
|
||||
void matrixRandomInit(int matrixArr[9][9]){
|
||||
int map[9] = {1,2,3,4,5,6,7,8,9};
|
||||
int mp;
|
||||
srand(time(NULL));
|
||||
for(int i=0;i<9;i++){
|
||||
for(int j=0;j<9;j++){
|
||||
matrixArr[i][j] = 0;
|
||||
}
|
||||
}
|
||||
for(int i=0;i<9;i++){
|
||||
if(i%3==0){
|
||||
mp=0;
|
||||
for(int j=0;j<8;j++){
|
||||
int n = i+rand()%(8-i);
|
||||
int tmp = map[i];
|
||||
map[i] = map[n];
|
||||
map[n]=tmp;
|
||||
}
|
||||
}
|
||||
int k=0;
|
||||
while(k<3){
|
||||
int tmpP = rand()%9;
|
||||
if(matrixArr[i][tmpP]==0){
|
||||
matrixArr[i][tmpP] = map[mp++];
|
||||
k++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int main(){
|
||||
int board[9][9];
|
||||
matrixRandomInit(board);
|
||||
matrixOutput(board);
|
||||
return 0;
|
||||
}
|
Binary file not shown.
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Reference in new issue