using System.Collections; using System.Collections.Generic; using UnityEngine; public class Anim : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { float v = Input.GetAxis("Vertical"); float h = Input.GetAxis("Horizontal"); if (v > 0) { Animator anim = GetComponent(); anim.SetFloat("Speed", v); anim.SetFloat("Blend", h); } } }