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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AI;
public class AI01 : MonoBehaviour
{
public GameObject p;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
GetComponent<NavMeshAgent>().SetDestination(p.transform.position);
}
}