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22 lines
487 B
22 lines
487 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class fire : MonoBehaviour
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{
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public float speed = 1f;
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// Start is called before the first frame update
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void Start()
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{
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GameObject target = GameObject.Find("target");
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transform.LookAt(target.transform.position);
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GetComponent<Rigidbody>().AddForce(transform.forward * speed);
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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