diff --git a/MuseumGame/Assets/Scripts/paintShoot.cs b/MuseumGame/Assets/Scripts/paintShoot.cs index ea4e69e..1c79b9b 100644 --- a/MuseumGame/Assets/Scripts/paintShoot.cs +++ b/MuseumGame/Assets/Scripts/paintShoot.cs @@ -4,8 +4,8 @@ using UnityEngine; public class paintShoot : MonoBehaviour { - public Rigidbody2D paintBlob; - private GameObject player; + private Rigidbody2D paintBlob; + public GameObject player; // Start is called before the first frame update void Start()