diff --git a/MuseumGame/Assets/Scripts/GameManager.cs b/MuseumGame/Assets/Scripts/GameManager.cs index e2e2590..b2df9e2 100644 --- a/MuseumGame/Assets/Scripts/GameManager.cs +++ b/MuseumGame/Assets/Scripts/GameManager.cs @@ -192,6 +192,8 @@ public class GameManager : MonoBehaviour powerUps.SetActive(true); pauseButton.SetActive(true); disableAllPowerups(); + artActivated = new bool[artActivated.Length]; //Resets to [false,...] + player.SetActive(true); LoadLevel(sceneToLoad, positionToLoad); title.GetComponent().text = "Paused"; @@ -284,7 +286,7 @@ public class GameManager : MonoBehaviour healthbar.SetActive(true); powerUps.SetActive(true); artImage.SetActive(false); - dialogBox.SetActive(false); + dialogBox.SetActive(false); Time.timeScale = 1; } } @@ -316,8 +318,7 @@ public class GameManager : MonoBehaviour healthbar.SetActive(false); powerUps.SetActive(false); HideDialog(); - - + Time.timeScale = 0; }