From 2c20b06aa6d4729dc8947e277991a98003d8146e Mon Sep 17 00:00:00 2001 From: Matthew Kalahiki Date: Tue, 13 Apr 2021 21:19:20 -0500 Subject: [PATCH] MoreDaisyBoss --- MuseumGame/Assets/Audio.meta | 8 + .../Assets/Prefabs/EnemyProjectile.prefab | 136 ++++++++++++ .../Prefabs/EnemyProjectile.prefab.meta | 7 + .../DemoLevels/Spike Scene/Player.prefab.meta | 7 + .../Assets/Scenes/MatthewTestScene.unity | 209 ++++++++++++++++++ ...atthewTestScene.unity.meta~Stashed changes | 7 + ...tthewTestScene.unity.meta~Updated upstream | 7 + MuseumGame/Assets/Scripts/DaisyBoss.cs | 38 ++++ MuseumGame/Assets/Scripts/DaisyBoss.cs.meta | 11 + MuseumGame/Assets/Scripts/EnemyProjectile.cs | 31 +++ .../Assets/Scripts/EnemyProjectile.cs.meta | 11 + MuseumGame/ProjectSettings/TagManager.asset | 3 +- .../UserSettings/EditorUserSettings.asset | 51 +++++ 13 files changed, 525 insertions(+), 1 deletion(-) create mode 100644 MuseumGame/Assets/Audio.meta create mode 100644 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+using System.Collections.Generic; +using UnityEngine; + +public class DaisyBoss : MonoBehaviour +{ + public int numProjectiles; + public GameObject projectile; + public int projSpeed; + public float timeBetween; + + // Start is called before the first frame update + void Start() + { + StartCoroutine(SpawnProjectiles()); + } + + // Update is called once per frame + void Update() + { + + } + + IEnumerator SpawnProjectiles() + { + for (; ; ) + { + for (int i = numProjectiles; i > 0; i--) + { + GameObject clone = Instantiate(projectile, transform.position, transform.rotation); + clone.transform.Rotate(new Vector3(0, 0, (i * (180 / (numProjectiles - 1)) * -1) + (180 / (numProjectiles - 1)))); + clone.GetComponent().velocity = clone.transform.right * projSpeed; + } + + yield return new WaitForSeconds(timeBetween); + } + } +} diff --git a/MuseumGame/Assets/Scripts/DaisyBoss.cs.meta b/MuseumGame/Assets/Scripts/DaisyBoss.cs.meta new file mode 100644 index 0000000..b09c155 --- /dev/null +++ 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(collider.gameObject.CompareTag("Platform")) + { + Destroy(gameObject); + } + } +} diff --git a/MuseumGame/Assets/Scripts/EnemyProjectile.cs.meta b/MuseumGame/Assets/Scripts/EnemyProjectile.cs.meta new file mode 100644 index 0000000..941d0f2 --- /dev/null +++ b/MuseumGame/Assets/Scripts/EnemyProjectile.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: be01dfcc287111349ae199a2637312b9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/MuseumGame/ProjectSettings/TagManager.asset b/MuseumGame/ProjectSettings/TagManager.asset index 611d47f..cb06402 100644 --- a/MuseumGame/ProjectSettings/TagManager.asset +++ b/MuseumGame/ProjectSettings/TagManager.asset @@ -3,7 +3,8 @@ --- !u!78 &1 TagManager: serializedVersion: 2 - tags: [] + tags: + - EnemyProjectile layers: - Default - TransparentFX diff --git 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