From 48dc8ae370cc8323658a68a582f5865172acdc2e Mon Sep 17 00:00:00 2001 From: Matthew Kalahiki Date: Wed, 14 Apr 2021 12:19:48 -0500 Subject: [PATCH] pretty sure this will damage player if it get hit by projectile --- MuseumGame/Assets/Scripts/Health.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/MuseumGame/Assets/Scripts/Health.cs b/MuseumGame/Assets/Scripts/Health.cs index 4da9854..0db0653 100644 --- a/MuseumGame/Assets/Scripts/Health.cs +++ b/MuseumGame/Assets/Scripts/Health.cs @@ -11,7 +11,10 @@ public class Health : MonoBehaviour void OnTriggerEnter2D(Collider2D collider2D) { - + if (collider2D.gameObject.CompareTag("EnemyProjectile")) + { + DamagePlayer(10); + } } // Start is called before the first frame update