diff --git a/MuseumGame/Assets/Scripts/enemyBehaviorFleurite.cs b/MuseumGame/Assets/Scripts/enemyBehaviorFleurite.cs index 4405460..609c1d9 100644 --- a/MuseumGame/Assets/Scripts/enemyBehaviorFleurite.cs +++ b/MuseumGame/Assets/Scripts/enemyBehaviorFleurite.cs @@ -23,6 +23,7 @@ public class enemyBehaviorFleurite : MonoBehaviour { Collider2D coll = collision.collider; + //Bouncing on Fleurite if (coll.name == "Player") { Vector3 conPoint = collision.contacts[0].point; @@ -32,8 +33,13 @@ public class enemyBehaviorFleurite : MonoBehaviour bool sideCheck = (conPoint.x > center.x - 0.1) && (conPoint.x < center.x + 0.1); if (top && sideCheck) { - currentHealth = 0; + currentHealth -= 10; } } + //Getting shot + if (coll.name == "PaintProjectile" || coll.name == "Projectile") + { + currentHealth -= 5; + } } }