diff --git a/MuseumGame/Assets/Scripts/movement.cs b/MuseumGame/Assets/Scripts/movement.cs index 472a20a..86e6dfc 100644 --- a/MuseumGame/Assets/Scripts/movement.cs +++ b/MuseumGame/Assets/Scripts/movement.cs @@ -36,6 +36,11 @@ public class movement : MonoBehaviour // Update is called once per frame void Update() { + if (rb2d.velocity.y == 0) + { + isGrounded = true; + } + if (Input.GetKeyDown("space") && numJumps > 0) { rb2d.velocity = new Vector2(rb2d.velocity.x, 0); @@ -125,12 +130,7 @@ public class movement : MonoBehaviour private void OnCollisionEnter2D(Collision2D collision) { - if(collision.gameObject.tag == "Floor") - { - numJumps = maxJumps; - isGrounded = true; - Debug.Log("Able to Jump"); - } + } private void JumpAnimation()