diff --git a/MuseumGame/Assets/Scripts/GameManager.cs b/MuseumGame/Assets/Scripts/GameManager.cs index b9c9ed0..e2e2590 100644 --- a/MuseumGame/Assets/Scripts/GameManager.cs +++ b/MuseumGame/Assets/Scripts/GameManager.cs @@ -192,11 +192,6 @@ public class GameManager : MonoBehaviour powerUps.SetActive(true); pauseButton.SetActive(true); disableAllPowerups(); - - for (int i = 0; i < artActivated.Length; i++){ - artActivated[i] = false; - } - player.SetActive(true); LoadLevel(sceneToLoad, positionToLoad); title.GetComponent().text = "Paused"; @@ -321,7 +316,8 @@ public class GameManager : MonoBehaviour healthbar.SetActive(false); powerUps.SetActive(false); HideDialog(); - Time.timeScale = 0; + + }