parent
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DogBoss : MonoBehaviour
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{
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private bool faceRight = false;
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private Rigidbody2D rb2d;
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public float dogSpeed;
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public float runTime;
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public float waitTime;
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// Start is called before the first frame update
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void Start()
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{
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rb2d = GetComponent<Rigidbody2D>();
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StartCoroutine(DogMove());
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void flip()
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{
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faceRight = !faceRight;
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Vector3 scaler = transform.localScale;
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scaler.x *= -1;
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transform.localScale = scaler;
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}
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IEnumerator DogMove()
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{
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for (; ; ) {
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if (faceRight)
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{
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rb2d.velocity = new Vector2(dogSpeed, 0);
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}
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else
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{
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rb2d.velocity = new Vector2(-dogSpeed, 0);
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}
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yield return new WaitForSeconds(runTime);
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rb2d.velocity = new Vector2(0, 0);
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yield return new WaitForSeconds(waitTime);
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flip();
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 8fe661d69c47dd74db5744aae6815da7
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
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