diff --git a/MuseumGame/Assets/Prefabs/Player.prefab b/MuseumGame/Assets/Prefabs/Player.prefab index edaabe1..a3e8071 100644 --- a/MuseumGame/Assets/Prefabs/Player.prefab +++ b/MuseumGame/Assets/Prefabs/Player.prefab @@ -17,6 +17,7 @@ GameObject: - component: {fileID: 4796302867346557188} - component: {fileID: 971613887410275354} - component: {fileID: 7510283663755342960} + - component: {fileID: 9001604349646828647} m_Layer: 0 m_Name: Player m_TagString: Player @@ -140,8 +141,8 @@ CapsuleCollider2D: m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 - m_Offset: {x: 0.0020841956, y: 0} - m_Size: {x: 0.48391044, y: 1.28} + m_Offset: {x: 0.00000011920929, y: 0} + m_Size: {x: 0.5297587, y: 1.28} m_Direction: 0 --- !u!50 &4572441351392969366 Rigidbody2D: @@ -292,3 +293,29 @@ AudioSource: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 +--- !u!61 &9001604349646828647 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 374150667840124763} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.0020840168, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1.28, y: 1.28} + newSize: {x: 9.75, y: 11.35} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + serializedVersion: 2 + m_Size: {x: 0.53392696, y: 1.28} + m_EdgeRadius: 0