Animation Adjusted

main
Spencer 4 years ago
parent c33da6ab64
commit fdd08bf233

@ -107,7 +107,7 @@ AnimatorState:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Jump
m_Speed: 1
m_Speed: 1.5
m_CycleOffset: 0
m_Transitions:
- {fileID: 3754640667882315008}
@ -514,9 +514,6 @@ AnimatorStateTransition:
- m_ConditionMode: 1
m_ConditionEvent: isGliding
m_EventTreshold: 0
- m_ConditionMode: 2
m_ConditionEvent: isGrounded
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -1431828175096590247}
m_Solo: 0
@ -618,9 +615,6 @@ AnimatorStateTransition:
- m_ConditionMode: 3
m_ConditionEvent: velocityY
m_EventTreshold: 0
- m_ConditionMode: 2
m_ConditionEvent: isGrounded
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -8213815713097873068}
m_Solo: 0

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