From c449782599d032c011c159ce75ff74440f3087af Mon Sep 17 00:00:00 2001 From: Matthew Kalahiki Date: Tue, 20 Apr 2021 21:51:41 -0500 Subject: [PATCH 1/2] fixed character sprite --- MuseumGame/Assets/Audio/difstep.wav | Bin 0 -> 1234 bytes MuseumGame/Assets/Audio/difstep.wav.meta | 22 ++++++++++++++++++ MuseumGame/Assets/Prefabs/Player.prefab | 6 ++--- .../Assets/Scenes/DemoLevels/Spawn.unity | 20 ++++++++++++++++ 4 files changed, 45 insertions(+), 3 deletions(-) create mode 100644 MuseumGame/Assets/Audio/difstep.wav create mode 100644 MuseumGame/Assets/Audio/difstep.wav.meta diff --git a/MuseumGame/Assets/Audio/difstep.wav b/MuseumGame/Assets/Audio/difstep.wav new file mode 100644 index 0000000000000000000000000000000000000000..8a88e96c3e49e02276ef41b0325d084fa8098787 GIT binary patch literal 1234 zcmWIYbaRtpVPFV%40BD(Em06)U|?VbLYFlR3>^`S3``6H3@M2viQkxk5>RlDW0T+q z*(>Tv7LCpk+Bt?Iu9JP%mN3+M$7m)8Rh=&IPnQjy;p62IV(+eMB+sRiA#E#|##zZ2 z{LAS5lc&ztmz|M1D!rTI0K<;ii-KqVofg-3s+FOcqix1~l@*p77wmko_t>#zcOO1p z_3YH!@XztT|1pVi@rsGa@0F~UZ!^1Pr{vD;eJDsZbz5$B;=9za+&w9$qB4SUxqmoK9?XPUrE@fl(tq?^=F=sGw&cXtR9jB<8PP>%Q~)w&S-wqbK`9K7G-R z(wmgiwEEN^>O8aJcRb<#%s0SxyQ7EIJ5xz#Z`%!8UTV9QwdLc*bA`nv_=E&`{Ml?6 zZ2v_6h<#W8!sXS!r&$kJ@AzFXKKs|mi*`t?lD0HdG7~ZhvfwbRv1hPNvnbYHrT#?6 zPJ>6eUv8q{EWUSwWxR*k8CV<`Ui_Kcx5+O*Jh}4t?R~2ko1gMOp7Ox_&hneP zZ{^lgb`b{1Afrd9t<|DOFN{$ttK zN$*?V zSN?wZU&Q#5Nt}g^t&;r-$63B30+|8=LXm>|gl5Xr$z74?7hfeEBDq&0SnMbFR4xln WA@*mi`K)Rz&zWFpf0Q2VApig;!e~VR literal 0 HcmV?d00001 diff --git a/MuseumGame/Assets/Audio/difstep.wav.meta b/MuseumGame/Assets/Audio/difstep.wav.meta new file mode 100644 index 0000000..4cb4905 --- /dev/null +++ b/MuseumGame/Assets/Audio/difstep.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 2080d53d4b4103449b39cbe07a7dba13 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/MuseumGame/Assets/Prefabs/Player.prefab b/MuseumGame/Assets/Prefabs/Player.prefab index e88d02f..6f34a64 100644 --- a/MuseumGame/Assets/Prefabs/Player.prefab +++ b/MuseumGame/Assets/Prefabs/Player.prefab @@ -33,7 +33,7 @@ Transform: m_GameObject: {fileID: 374150667840124763} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.9691858, y: -0.41703698, z: 0} - m_LocalScale: {x: 0.125, y: 0.125, z: 1} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 @@ -78,7 +78,7 @@ SpriteRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 - m_Sprite: {fileID: -2144373788310312413, guid: 1729f180fd26be543921d7aeaed5bddb, type: 3} + m_Sprite: {fileID: -3808752148845781986, guid: e03e538db736cbf4fba0318fc079a9e8, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 @@ -110,7 +110,7 @@ MonoBehaviour: _Deceleration: 0.4 jumpForce: 350 clips: - - {fileID: 8300000, guid: 97568e1f7fd360e4c92e4e0b79226a97, type: 3} + - {fileID: 8300000, guid: 2080d53d4b4103449b39cbe07a7dba13, type: 3} --- !u!114 &-5793387185563800375 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/MuseumGame/Assets/Scenes/DemoLevels/Spawn.unity b/MuseumGame/Assets/Scenes/DemoLevels/Spawn.unity index 3db7a43..ca00990 100644 --- a/MuseumGame/Assets/Scenes/DemoLevels/Spawn.unity +++ b/MuseumGame/Assets/Scenes/DemoLevels/Spawn.unity @@ -2196,6 +2196,10 @@ PrefabInstance: propertyPath: m_Name value: Player objectReference: {fileID: 0} + - target: {fileID: 374150667840124766, guid: e9268c7f81b604f459302eb8b45a432e, type: 3} + propertyPath: m_Sprite + value: + objectReference: {fileID: -3808752148845781986, guid: e03e538db736cbf4fba0318fc079a9e8, type: 3} - target: {fileID: 374150667840124767, guid: e9268c7f81b604f459302eb8b45a432e, type: 3} propertyPath: m_RootOrder value: 1 @@ -2256,6 +2260,22 @@ PrefabInstance: propertyPath: _MaxVelocity value: 6 objectReference: {fileID: 0} + - target: {fileID: 3275569032751403274, guid: e9268c7f81b604f459302eb8b45a432e, type: 3} + propertyPath: m_Size.x + value: 0.55820453 + objectReference: {fileID: 0} + - target: {fileID: 3275569032751403274, guid: e9268c7f81b604f459302eb8b45a432e, type: 3} + propertyPath: m_Size.y + value: 1.1801329 + objectReference: {fileID: 0} + - target: {fileID: 3275569032751403274, guid: e9268c7f81b604f459302eb8b45a432e, type: 3} + propertyPath: m_Offset.x + value: -0.018835664 + objectReference: {fileID: 0} + - target: {fileID: 3275569032751403274, guid: e9268c7f81b604f459302eb8b45a432e, type: 3} + propertyPath: m_Offset.y + value: 0.001922369 + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e9268c7f81b604f459302eb8b45a432e, type: 3} --- !u!1 &637676176 From dab4503bf543a9b4522758b8ebbf0f03d287ea51 Mon Sep 17 00:00:00 2001 From: Matthew Kalahiki Date: Tue, 20 Apr 2021 22:02:31 -0500 Subject: [PATCH 2/2] better step sound --- MuseumGame/Assets/Audio/discretestep.wav | Bin 0 -> 2785 bytes ...subtlestep.wav.meta => discretestep.wav.meta} | 2 +- MuseumGame/Assets/Audio/subtlestep.wav | Bin 238 -> 0 bytes MuseumGame/Assets/Prefabs/Player.prefab | 2 +- 4 files changed, 2 insertions(+), 2 deletions(-) create mode 100644 MuseumGame/Assets/Audio/discretestep.wav rename MuseumGame/Assets/Audio/{subtlestep.wav.meta => discretestep.wav.meta} (91%) delete mode 100644 MuseumGame/Assets/Audio/subtlestep.wav diff --git a/MuseumGame/Assets/Audio/discretestep.wav b/MuseumGame/Assets/Audio/discretestep.wav new file mode 100644 index 0000000000000000000000000000000000000000..d1c9da417a22b2ac6a55700686e07883c0ce51c6 GIT binary patch literal 2785 zcmeH|`BzhS0>$6U%gcL7fDp1lLLjn+UC>wr6l4%ZMW+q|)#Glp>cLvvPdjA+pj>>aa}-QanT zbB+5g@2FsxXtiI4BvvX61hUbf=OMp@eIwr$nH?P+%bYnD-!SWvqVSWfxq-=+lo#_a zrR_{l&R}JBFS?fX<6K}B=QpMFB^eW$p9CpVX6484 zjr%s{Zq%CybGRUEZpgZzQdxCCmp>_v@XHk)7u@5GaCzPfy^1_;u|{z*wh}EvnqeB0 zMi#rD5Tql`e%$)p>|y$w;gWt-8>2Zm)il8y-=w-Xf(+*l{@hRY<@EmYj^4et>tP4K z{VV0`wz$@FFO4lZFCH}qG?hNnHm+)DsEc}X;W7H#-iO4ahmZF?iLci*R6Sk$JHNT* zd2vg^OVz9LwuMT|n}2pJ?{dDq_HJ3Px$jbc>Y!@q(pza(F! zaGQYQUGz!dwsCfN;hs0xi&&HRX)K1(PA@_NXwA@WN=!Dp3tckewWHV`XB)PZo3l)m zp=P>3AEq19RH*Z&1d|=(-;L#{grhyfSB5qXMhqC+hYbI>OtX z%GTFEwH3Ag^_Bc3?T_~_ZnQZ6So*4>Ro#}TEPbPFmvnCFy7ku5ozzp(`>c=Azj)x( z;EN%~$X`ZFRKJZ`#$zV8OjW3r8dR64-!WZbcxfa|;g%e0iS4Gn!{KrUxfZ(%z%zI7Q*aro^RS{ zJYlGwZr2mKU|qJhNK>VLGeu3tPOh6cH~w_Ys)|&tAN^sZZ5SI)8#+Ar>wu*{p}+9` zy*_iVqW5^uuHL-9wDEgcKq%{*$28QYMy3F^F(`I zw^^^4Mh#ttYsTHCd1l-R?*Dofi8^u1jY5*ZVJ#c1oqvt^Ri;F7YDq_kJV33BJcf9l}uI zK|w1&h<}i$^oj5}#(nRd=v~e+d41}2$CK+>=+VWV%dTW0tR2jDJQ=UTIM`vvB$|sh z(Pz{Dg@};TG!otePeB`?9%?1^id;ng4i|tt--rb#>ZJT15giLz*+1Zb1o(B5Pa7GSC1>nUEwC&`Je`H$pZ2@DWeWjN-7jO484Ye;C*m2 zETnCv-KWuz<;W#Og~ZbL)9dIcx&%FocAx@A9^)dTn<2z3J+xF zFi$ZbGxf|s)(TcJtD4ozVzA@cYuKgiTkI}&&xed>53tU#l35z&W#)1w%&ft8;4-`$ zJBuyGV62u=#F))6p?A^UXgq47-=`PRQ|L7M3*;=4hsY2$?E&o=Z3RtA)4-46Gw?b% z9;U-R(7&NlXf33GIFOoZqJE-EsI^oIN>W2jt zK*>-tgWN=xkQL+uQc0>w8YQM?Qkm3hY8Q2s`i`oi?o-dGH`D;7rfk%oulO-P68K2q I|Bk?a0gyk4LjV8( literal 0 HcmV?d00001 diff --git a/MuseumGame/Assets/Audio/subtlestep.wav.meta b/MuseumGame/Assets/Audio/discretestep.wav.meta similarity index 91% rename from MuseumGame/Assets/Audio/subtlestep.wav.meta rename to MuseumGame/Assets/Audio/discretestep.wav.meta index b264023..a603e5a 100644 --- a/MuseumGame/Assets/Audio/subtlestep.wav.meta +++ b/MuseumGame/Assets/Audio/discretestep.wav.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 97568e1f7fd360e4c92e4e0b79226a97 +guid: dc86b6ab05351b641899e04f315a0a5a AudioImporter: externalObjects: {} serializedVersion: 6 diff --git a/MuseumGame/Assets/Audio/subtlestep.wav b/MuseumGame/Assets/Audio/subtlestep.wav deleted file mode 100644 index edaf6f8d153a3a8b9e5438eeb0e43c982d2987a2..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 238 zcmWIYbaPw5z`zjh80MOmTcRKUWHSPx%NhoTjtE8uCI$h9l*E$67N9r`#IVWoxCovX tJs>G2dqMuAVwrNH%0`uR6&A&hQWc`J1j2aMaLi@ZVD@F?foT~eGynjL6mS3l diff --git a/MuseumGame/Assets/Prefabs/Player.prefab b/MuseumGame/Assets/Prefabs/Player.prefab index 6f34a64..c85c690 100644 --- a/MuseumGame/Assets/Prefabs/Player.prefab +++ b/MuseumGame/Assets/Prefabs/Player.prefab @@ -110,7 +110,7 @@ MonoBehaviour: _Deceleration: 0.4 jumpForce: 350 clips: - - {fileID: 8300000, guid: 2080d53d4b4103449b39cbe07a7dba13, type: 3} + - {fileID: 8300000, guid: dc86b6ab05351b641899e04f315a0a5a, type: 3} --- !u!114 &-5793387185563800375 MonoBehaviour: m_ObjectHideFlags: 0