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25 lines
454 B
25 lines
454 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class GameManager : DDOLSingleton<GameManager>
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{
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public float time;
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private void Awake()
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{
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GameManager i = Instance;
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}
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public void NextLevel() {
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SceneManager.LoadScene("02");
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}
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private void Update()
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{
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time += Time.deltaTime;
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Debug.Log(GM.Instance.score++);
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}
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}
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