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28 lines
565 B
28 lines
565 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameStart : MonoBehaviour
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{
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public GameObject go;
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public int row = 10;
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public int col = 10;
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void Start()
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{
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for (float i = 0; i < this.row; i++)
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{
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for (float j = 0; j < col; j++)
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{
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GameObject.Instantiate(this.go, new Vector3(go.transform.position.x + j, go.transform.position.y + i, go.transform.position.z), Quaternion.identity);
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}
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}
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}
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void Update()
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{
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}
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}
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