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32 lines
609 B
32 lines
609 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class Status : MonoBehaviour
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{
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public GameObject HpBar;
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public GameObject MpBar;
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public float hp = 100;
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public float mp = 0;
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public int maxHp = 100;
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public int maxMp = 100;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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if (hp > 0)
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{
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hp -=Time.deltaTime;
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HpBar.GetComponent<Slider>().value = hp/maxHp;
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}
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}
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}
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