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35 lines
646 B
35 lines
646 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Wheel : MonoBehaviour
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{
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public KeyCode forward;
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public KeyCode back;
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public int speed = 360;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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if (Input.GetKey(forward))
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{
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Roll(true);
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}
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if (Input.GetKey(back))
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{
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Roll(false);
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}
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}
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public void Roll(bool isForward)
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{
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transform.Rotate(Vector3.up * speed * Time.deltaTime * (isForward ? -1 : 1));
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}
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}
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