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26 lines
633 B
26 lines
633 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SocialPlatforms;
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public class Shoot : MonoBehaviour
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{
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public GameObject go;
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public float force = 1000f;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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if (Input.GetMouseButtonUp(0))
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{
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GameObject ball = GameObject.Instantiate(go, transform.position + transform.forward * 5f, Quaternion.identity);
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ball.GetComponent<Rigidbody>().AddForce(this.transform.forward * force);
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}
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}
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}
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